06-20-2001, 11:08 AM
hm.. I have build a nice ase-file loader who loads the world in the ase-file and puts the objects in some classes for later rendering.. I also loads the camera from the ase-file.. but the problem is that the camera is rotated when I render the ase-file with my OpenGL engine.. it is rotated for about 40 degres on Z-Axis and 170 degres on X-Axis or something donīt know exactly! but I do know that it is rotate something like that.. anyone knows why ?