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View Full Version : How can i generate a random 2d terrain?



05-18-2001, 06:32 AM
i know we can use fractal terrain and particle technique. i have problem with the coding.

how can i displace a point that is located on a sigle line to make it tween to that direction?

problem 2 is using particle generation terrain i generate a terrain with some peak are to obvious. i puzzle how can i collapse the peak.

anyone please help.