OpenGL w/o GLUT?!

Hi,
I have used the IrisGL API some years ago. It was a very simple and nice API to get started with some examples. Just:

#include “gl.h”

main()
{
ginit();

/* your code */

gexit();

}

Now I have the OpenGL running on Linux and want to do the same, without using GLUT or setting up my own X-window, just a full screen and the functionality for drawing lines… But it seems to be impossible. Any suggestions?

/Mikael

Some of the NeHe tutorials is ported to linux without GLUT.

Thanks, I found the site nehe.gamedev.net, very good!