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11-05-2000, 11:01 AM
Hi,
I have used the IrisGL API some years ago. It was a very simple and nice API to get started with some examples. Just:

#include "gl.h"

main()
*{
ginit();

/* your code */

gexit();
}

Now I have the OpenGL running on Linux and want to do the same, without using GLUT or setting up my own X-window, just a full screen and the functionality for drawing lines... But it seems to be impossible. Any suggestions?

/Mikael

11-06-2000, 05:39 AM
Some of the NeHe tutorials is ported to linux without GLUT.

11-07-2000, 06:47 AM
Thanks, I found the site nehe.gamedev.net, very good!