k, when i load up my opengl fullscreen framework, instead of displaying the cursor i specified, it displays the hourglass. what could be a reason for this? im baffled because my program isnt even doing anything yet.
thanks
Dave
so i guess no one knows the answer to this?
How did you specify your cursor? Did you use LoadCursor()? Did you use it like so…
// other WNDCLASS stuff…
wcl.hCursor = LoadCursor(hInst, MAKEINTRESOURCE(MY_CURSOR_RESOURCE);
RegisterClass(&wcl);