I’m trying to implement flocking behaviour in OpenGL…Does anyone know anything about this…If possible, tell me how to start. Better still lead me to a website…
Thank you very much!
I’m trying to implement flocking behaviour in OpenGL…Does anyone know anything about this…If possible, tell me how to start. Better still lead me to a website…
Thank you very much!
Flocking, as in AI? If not, please explain more as I have not heard of OpenGL flocking…