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Javac
10-12-2003, 02:47 AM
I did some 3d city scene with buildings ,I did perspective projection ,but the side lines are not stright(the coordinates are ok).
It looks like every 20-30 pixels up the x coordinate is changing + or - 1-2 pixels.

PigeonRat
10-12-2003, 08:45 PM
I think what you are getting is called "aliasing". Try turning on anti-aliasing (might say FSAA in your drivers).

Just a guess http://www.opengl.org/discussion_boards/ubb/smile.gif