I’ve a little problem. I try to make a white
background white translucent texture squares on it. But il don’t run. All the screen
is white.
I can’t see anything except the white background. And I don’t understand anything else about glBlendFunc (param1, param2);
I’m not sureI get what you mean, but… you have a white background and you want to draw a textured quad over this? Well, just draw the textured quad and forget about blending, cause it’s not needed.