View Full Version : Modeling packages

01-21-2002, 02:07 PM
I'm sure this is a recurring theme but, I really want to get a modeling package for loading...you guessed it, models into my apps!

I was thinking about starting with milkshape 3d and then purchasing either 3dsmax or lighwave later on. I tried blender for a while but did not like it. Is milkshape even worth my time??? This is a tough one for me as both 3dsmax and lightwave are really expensive!



Rob The Bloke
01-21-2002, 04:14 PM
you could check out gmax (by discreet, same company as max).

It's free for personal usage.

01-21-2002, 06:35 PM
Does gmax read/write 3DS files?

01-21-2002, 07:36 PM
gmax doesn't read/write anything other than its own /unreadable format, thats why its free.


01-22-2002, 07:30 AM
http://www.opengl.org/discussion_boards/ubb/redface.gif First, a correction: wavefront? not lightwave....right?
Second: I have looked at gmax (and it's tempest interface) and it's pretty sweet but, as mentioned, it only reads/writes it own file format which is why it's free, otherwise no one would buy 3dsmax! So, we're back to the initial question: is milkshape worth my time or am I going to need to bite the bullet and throw down for a "professional" modeling package?