View Full Version : normal calculations
05-29-2003, 01:35 PM
Hi! I'm a real-real beginner.
Could someone tell me the vertex normal calculations?
Links to 3D basic calculations articles would be very helpfull.
(Sorry about my English!)
05-29-2003, 05:39 PM
look up the cross product, you can use this to find a face normal, then average the face normals for each face attached to a vertex to compute the normal for that vertex.
Alternately if your surface is mathmatical, like a bezier curve you could use calculus and a derivative, but unless you are familier with that, the cross product is your best bet
05-30-2003, 09:05 AM
Powered by vBulletin® Version 4.2.2 Copyright © 2015 vBulletin Solutions, Inc. All rights reserved.