Doesn’t Dev-C++ use .a files instead of .lib files?
In any case, I think to add the libraries, somewhere you need to add -lGL -lglut -lGLU to the command-line parameters that Dev-C++ uses. I haven’t used Dev-C++ much myself, so I can’t tell you exactly where that goes, offhand.
OpenGL has no support for any given file format. You have to do that on your own or use a 3rd party library.
The errors you are getting are likely linker errors, which means that you haven’t included the library to be linked into the project. Since you haven’t copy/pasted the exact error, this is just an educated guess, though.
As I said above, to link a library in you need to find out where to do that in the Dev-C++ project settings. Contrary to the belief of many new programmers, #include does not add a library, but just supplies a header file. (In the case of VC++ and Borland, however, there are #pragma statements that can be used to link in a library, however. Not sure of any equivalent for Dev-C++ off hand, though.)
Yea… i know… i can’t copy/paste the error with dev-c++. i am not a new programmer… i know the basic c++ console stuf and allegro but i want to get in 3d stuff… wher do you think i should start?
Theres not much anyone can say to help, without more information. If you can’t copy and paste, give us an example (type it by hand) of the error. If the error is the always the same (with different filenames), give the error once and a list of the filenames.