getting the Ortho

Hello,

OpenGL has an api glOrtho to set the Ortho, is there an api or some way to get the Ortho?

TIA
satya

Try:

GLint array[4*4];
glGetFloatv(GL_PROJECTION_MATRIX,array);

You probably meant :

GLfloat array[4*4];
glGetFloatv(GL_PROJECTION_MATRIX,array);