View Full Version : Many textures in Delphi

02-14-2006, 06:07 PM
Hi all! Sorry for my English.
In general i'm programming OpenGL in C++, but now i need to do it in Delphi.
The question is: How to create many textures in Delphi? There is now glGenTextures and glBindTexture functions.
I have the standart header files.
So, how can i do that?

02-14-2006, 10:29 PM
If you use C++ or Delphi makes no difference, OpenGL stays the same, it is more a question of getting the textures into ram so OpenGL can use them, but that does not have much to do with OpenGL.