problems with glGetFloatv(...)

Hello guys,

i have a problem with glGetFloatv. I want to read the MODEL_VIEW MATRIX with the following comands

GLfloat modelview[16];
glGetFloatv(GL_MODELVIEW_MATRIX,modelview);

but at all position of the matrix ist the nasty value

-1.0737418e+008

what the hell is wrong?

Thank you for reply

helda

Do you create a rendering context before this call?

Yes i think so, this comands are in my Display function.

helda