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MJS
09-12-2006, 07:50 PM
Are there any good arithmetic for calculating texture coordinates of complex model?

k_szczech
09-12-2006, 10:48 PM
I guess you're looking for some UV-mapper tool, like this one:
http://www.unwrap3d.com/news.aspx

The math behind this is complex and requires various algorithms to be implemented.

Many 3D programs have such tools included, so when you export a model you have texture coordinates ready.

MJS
09-17-2006, 06:21 PM
Can I use such tools in my program for calculating the texture coordinates instead of calculating them by myself?