View Full Version : Taking some speed

12-28-2001, 02:07 AM
Hi!!! I'm a newbie user, and I would like to know if there is any thing to do, for getting more speed in OpenGL. It's because my PC is a pentium 200, and OpenGL run a few slowly on it.

Thanks guys!

12-28-2001, 02:20 AM
What card do you have?


12-28-2001, 02:36 AM
40MB RAM memory
2MB RAM video

12-28-2001, 03:15 AM
It seems the best way to speed up OpenGL is to upgrade your computer. http://www.opengl.org/discussion_boards/ubb/rolleyes.gif

The only thing I can think of is using TRIANGLE_STRIPS instead of TRIANGLES. But we don't know what you want to do with OpenGL...


12-28-2001, 03:34 AM
Nemesis, All that I want to do, is Optmize my engine to run in slower PCs

I have tto Computer here in my house, one, is which I told you.

I develop OpenGL program in the the other, but I want to optmize my code to run in Slower PCS...

Don't need to run in my pentium 200, but I would like to know some tricks or tips to optimize my code for slowests pcs...

Understood now?

12-28-2001, 03:36 AM
How we say in my country... "vai pra puta que pariu".

12-28-2001, 03:25 PM
OK, I understood that point.

12-28-2001, 08:42 PM
Use GL_NEAREST_MIPMAP_NEAREST for texture minfilter, and GL_NEAREST for mag filter, use GL_REPLACE for texenv. Use flat shading, avoid blending.

[This message has been edited by dorbie (edited 12-28-2001).]