12-31-2001, 09:50 AM

Hi,

I am currently reading the OpenGL Superbible, and I am on chapter 6, where the book discusses shadows. The book does a good job describing shadows conceptually, but it does a terrible job explaining mathmatically. Can anyone here give me a good mathematical explanation of shadows?

I am currently reading the OpenGL Superbible, and I am on chapter 6, where the book discusses shadows. The book does a good job describing shadows conceptually, but it does a terrible job explaining mathmatically. Can anyone here give me a good mathematical explanation of shadows?