Weird effect with OpenGL

When I enter the software that’s using opengl to render the modeling viewport it really messes up weirdly. It grabs GUI garbage from windows that sat on top of the viewport and it wont refresh viewport or clear it up. This is happenning on my Hercules Prophet 2 Ultra 64MB (up to date driver, tried both nvidia detonator and hercules drivers). Anything I could possibly change card drivers wise?