— Common Initialization —
Medal of Honor Allied Assault 1.11 win-x86 Mar 5 2002
----- FS_Startup -----
Current search path:
C:\Program Files\EA GAMES\MOHAA/main
C:\Program Files\EA GAMES\MOHAA\main\user-WarPigs-Binos.pk3 (4 files)
C:\Program Files\EA GAMES\MOHAA\main\User-MPHI-S.pk3 (4 files)
C:\Program Files\EA GAMES\MOHAA\main\User-MinefielD-NG22-LE.pk3 (9 files)
C:\Program Files\EA GAMES\MOHAA\main\User-Clan-nea-Realismsoundpak.pk3 (108 files)
C:\Program Files\EA GAMES\MOHAA\main\User-BLOOD- Akuma fixed v4.3.pk3 (15 files)
C:\Program Files\EA GAMES\MOHAA\main\user-[8THID]SGT.HORVATH’S CIRCLE.pk3 (3 files)
C:\Program Files\EA GAMES\MOHAA\main\pak6.pk3 (104 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak5.pk3 (259 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak4.pk3 (593 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak3.pk3 (669 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak2.pk3 (4722 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak1.pk3 (772 files)
C:\Program Files\EA GAMES\MOHAA\main\Pak0.pk3 (11175 files)
18437 files in pk3 files
execing default.cfg
execing menu.cfg
execing newconfig.cfg
Config: unnamedsoldier.cfg
execing configs/unnamedsoldier.cfg
couldn’t exec localized.cfg
execing autoexec.cfg
Unknown command “fov”
couldn’t exec custom.cfg
…detecting CPU, found Intel Pentium III
------- Input Initialization -------
Initializing DirectInput…
Couldn’t set DI coop level
Falling back to Win32 mouse support…
------- Input Initialization Complete ------- 144
You are now setup for easy mode.
----- Client Initialization -----
Called FadeSound with: 0.000000
----- Initializing Renderer ----
----- R_Init -----
Initializing OpenGL subsystem
…initializing QGL
…calling LoadLibrary( ‘C:\WINDOWS\SYSTEM\opengl32.dll’ ): succeeded
…setting mode 6: 1024 768 FS
…using colorsbits of 32
…calling CDS: ok
…registered window class
…created window@0,0 (1024x768)
Initializing OpenGL driver
…getting DC: succeeded
…GLW_ChoosePFD( 32, 24, 0 )
…27 PFDs found
…hardware acceleration found
…PIXELFORMAT 3 selected
…creating GL context: succeeded
…making context current: succeeded
Initializing OpenGL extensions
…using GL_EXT_texture_compression_s3tc
…using GL_ARB_texture_compression
…using GL_EXT_texture_env_add
…using WGL_EXT_swap_control
…using GL_ARB_multitexture
…GL_EXT_texture_env_combine not found
…using GL_EXT_compiled_vertex_array
…WGL_3DFX_gamma_control not found
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: Radeon 7500 DDR x86/SSE
GL_VERSION: 1.2.2356 Win9x Release
GL_EXTENSIONS: GL_ARB_multitexture
GL_EXTENSIONS: GL_ARB_texture_border_clamp
GL_EXTENSIONS: GL_ARB_texture_compression
GL_EXTENSIONS: GL_ARB_texture_cube_map
GL_EXTENSIONS: GL_ARB_texture_env_add
GL_EXTENSIONS: GL_EXT_texture_env_add
GL_EXTENSIONS: GL_ARB_texture_env_combine
GL_EXTENSIONS: GL_ARB_texture_env_crossbar
GL_EXTENSIONS: GL_ARB_texture_env_dot3
GL_EXTENSIONS: GL_ARB_transpose_matrix
GL_EXTENSIONS: GL_ARB_vertex_blend
GL_EXTENSIONS: GL_S3_s3tc
GL_EXTENSIONS: GL_ATI_envmap_bumpmap
GL_EXTENSIONS: GL_ATI_texture_mirror_once
GL_EXTENSIONS: GL_ATI_vertex_streams
GL_EXTENSIONS: GL_ATIX_texture_env_combine3
GL_EXTENSIONS: GL_ATIX_texture_env_route
GL_EXTENSIONS: GL_ATIX_vertex_shader_output_point_size
GL_EXTENSIONS: GL_EXT_abgr
GL_EXTENSIONS: GL_EXT_bgra
GL_EXTENSIONS: GL_EXT_clip_volume_hint
GL_EXTENSIONS: GL_EXT_compiled_vertex_array
GL_EXTENSIONS: GL_EXT_draw_range_elements
GL_EXTENSIONS: GL_EXT_fog_coord
GL_EXTENSIONS: GL_EXT_packed_pixels
GL_EXTENSIONS: GL_EXT_point_parameters
GL_EXTENSIONS: GL_EXT_rescale_normal
GL_EXTENSIONS: GL_EXT_secondary_color
GL_EXTENSIONS: GL_EXT_separate_specular_color
GL_EXTENSIONS: GL_EXT_stencil_wrap
GL_EXTENSIONS: GL_EXT_texgen_reflection
GL_EXTENSIONS: GL_EXT_texture3D
GL_EXTENSIONS: GL_EXT_texture_compression_s3tc
GL_EXTENSIONS: GL_EXT_texture_cube_map
GL_EXTENSIONS: GL_EXT_texture_edge_clamp
GL_EXTENSIONS: GL_EXT_texture_env_combine
GL_EXTENSIONS: GL_EXT_texture_env_dot3
GL_EXTENSIONS: GL_EXT_texture_filter_anisotropic
GL_EXTENSIONS: GL_EXT_texture_object
GL_EXTENSIONS: GL_EXT_vertex_array
GL_EXTENSIONS: GL_KTX_buffer_region
GL_EXTENSIONS: GL_ARB_window_pos
GL_EXTENSIONS: GL_NV_texgen_reflection
GL_EXTENSIONS: GL_NV_blend_square
GL_EXTENSIONS: GL_SGI_texture_edge_clamp
GL_EXTENSIONS: GL_SGIS_texture_border_clamp
GL_EXTENSIONS: GL_SGIS_texture_lod
GL_EXTENSIONS: GL_SGIS_multitexture
GL_EXTENSIONS: GL_WIN_swap_hint
GL_EXTENSIONS: WGL_EXT_extensions_string
GL_EXTENSIONS: WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 1024
GL_MAX_ACTIVE_TEXTURES_ARB: 3
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 6, 1024 x 768 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: gl_linear_mipmap_linear
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
Initializing Shaders
Setting up Shaders
----- finished R_Init -----
------- profiling DrawBackground methods -------
glDrawPixels w/ BGR: 159853 clocks
glDrawPixels w/ RGB: 1614340 clocks
glTexSubImage2D w/ BGR: 2870842 clocks
glTexSubImage2D w/ RGB: 3282643 clocks
DrawBackground: using glDrawPixels with BGR data
------ Force Feedback Initialization -----
Loading ff…
ff: Creating feedback device:
ff: …no ff mouse found
Failed to load ff dll
--------- Force Feedback Shutdown --------
Winsock Initialized
Opening IP socket: localhost:12203
Hostname: lorallan.gsinet.net
IP: 192.168.2.5
------- Sound Initialization (full) -------
Sound opened using Direct Sound
‘Miles Fast 2D Positional Audio’ provider opened.
Loading global/sound0.txt
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
----- Sound Info -----
driver - Miles Fast 2D Positional Audio
speaker setup - 2 speakers
reverb - OFF
samplebits - 16
speed - 22050
------- Sound Initialization Complete ------- 272 ms
Setting up Shaders
Loading inventory…
----- Client Initialization Complete ----- 4278 ms
— Common Initialization Complete — 8105 ms
Working directory: C:\Program Files\EA GAMES\MOHAA
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
63.210.56.131:12203 resolved to 63.210.56.131:12203
UI_DrawConnect called
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
Called FadeSound with: 0.000000
------- Sound Begin Registration -------
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------- Sound Begin Registration Complete -------
UI_DrawConnect called
-----------PARSING UBERSOUND------------
Any SetCurrentTiki errors means that tiki wasn’t prefetched and tiki-specific sounds for it won’t work. To fix prefetch the tiki. Ignore if you don’t use that tiki on this level.
Parse/Load time: 12.464000 seconds.
-------------UBERSOUND DONE---------------
-----------PARSING UBERDIALOG------------
Any SetCurrentTiki errors means that tiki wasn’t prefetched and tiki-specific sounds for it won’t work. To fix prefetch the tiki. Ignore if you don’t use that tiki on this level.
Parse/Load time: 1.190000 seconds.
-------------UBERDIALOG DONE---------------
stitched 24 LoD cracks
…loaded 7537 faces, 160 meshes, 0 trisurfs, 0 flares
----------- Loading DCL file maps/dm/mohdm4.dcl ---------
------ Finished loading DCL file maps/dm/mohdm4.dcl -----
^~^~^ Box data is corrupted for ‘models/human/allied_pilot/allied_pilot.skd’
^~^~^ Morph targets data is corrupted for ‘models/human/allied_pilot/allied_pilot.skd’
------- Sound End Registration -------
------- Sound End Registration Complete -------
CL_EndRegistration: 0.00 seconds
CL_InitCGame: 45.45 seconds
ERROR PlaySound: needs an alias in ubersound.scr or uberdialog.scr - Please fix.
Called FadeSound with: 0.000000
[-SSE-]Sniper101{GOA} has entered the battle
{CC}IronJew{2ndSgt}|R6| was sniped by [33rd-AD]2nd.Goa_R in the neck
Skeletor CacheAnimSkel: : File extension unknown. Attempting to open as skc file
----- CL_Shutdown -----
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
Called FadeSound with: 0.000000
------- S_StopAllSounds (stop music) -------
------- S_StopAllSounds Complete-------
------- Sound Shutdown (full) -------
------- Sound Shutdown Complete -------
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
…wglMakeCurrent( NULL, NULL ): success
…deleting GL context: success
…releasing DC: success
…hiding window
…destroying window
…window successfully destroyed
…resetting display
…shutting down QGL
…unloading OpenGL DLL
FS_ReadFile with empty name
Emphisis on FS_ReadFile with empty name.
i have seen a previous post on this but have uninstalled and reinstalled 8+ times. what is the problem???