View Full Version : Opengl Problems

12-07-2003, 06:48 PM
I have a 1400mhz amd athlon with a rage fury pro 32mb gfx card. I used to be able to play this game and suddenly it doesn't work as does any game http://www.opengl.org/discussion_boards/ubb/frown.gif I don't know what the problem is or how to fix it. I've uninstalled and updated my drivers. PLEEEEEAAAAAASSSSSEEEEE HELP!
SOF2 1.00 win-x86 May 3 2002
Initialising zone memory .....
------- Filesystem Initialization --------
Current search path:
d:/gamez/sof2/base/therest.pk3 (7125 files)
d:/gamez/sof2/base/textures1234.pk3 (10843 files)
d:/gamez/sof2/base/textures0.pk3 (2816 files)
d:/gamez/sof2/base/skins.pk3 (4117 files)
d:/gamez/sof2/base/musicandsound.pk3 (3055 files)
d:/gamez/sof2/base/mp.pk3 (338 files)
d:/gamez/sof2/base/models.pk3 (3643 files)
d:/gamez/sof2/base/maps.pk3 (466 files)

32403 files in pk3 files
Precaching string packages ...
... 3173 strings precached
---------- Getting System Info -----------
OS: Microsoft WinXP Service Pack 1 (NT)
Athlon (model 4) running at 1385 MHz
255MB physical memory available
--------- Client Initialization ----------
Loading renderer.....
--------- Initializing Renderer ----------
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\System32\opengl32.dll' ): succeeded
Checking for ARB multisample ... GL_ARB_multisample not found
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...23 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 16, 0 )
...23 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
Error during initialization SYSTEM ERROR
GLW_LoadOpenGL() - could not load OpenGL subsystem

12-08-2003, 12:11 AM
Hello Sentement

I'm not sure, but I thing u have to check if your card supports pixel-shading. if so, then I cant help. If not so, U will have to run the game in safemode, and change something about the settings (probably the texture format) According to the info U posted, and what I just read about the rage fury pro, The game tries to initialize a pixel-mode that's not supported. I'm afreight u will have to disable certain settings in it, to make it work again.

I'll hope u can make it to work again, if not, let me know, I'll see if there's anything more I can do.