A VC++ 6 application using OpenGL and working fine in W2K SP3 on Intel P III now crash on a Intel Celeron 2 GHz (P4S5MG /GL /650) while executing opengl code on W2K SP3.
While debugging the error message is:
WGL Message:WGL: LockVertexBuf: Lock vertex surface fail: DDERROR = DDERR_SURFACEBUSY
Changing the display setting color from High Color(16 bits) to 256 colors avoids crashing but the graphics are not seen as they should.
The drivers for the on board sis650 card are updated.
Any help is appreciated! Thanks in advance!