View Full Version : Mac Voodoo and OpenGL

12-28-2001, 06:31 AM
Anyone know of a solution to the problems with OpenGL v1.2x and the Voodoo 5500 card on the Mac?

I got Star Trek Voyager:EF working by reinstalling the old v1.1 OpenGL AND the old versions of inputsprockets, but it still crashed with an error of type 11...

Any help or suggestions would be appreciated.