View Full Version : Rip effects in all openGL based games
06-18-2003, 05:37 AM
i have "Rip" effects in all my openGL games .. i mean the textures get ripped and then the game frezzes fro about 10-20 secs and continue .. but after2-3 secs it frezze again .. and again.. i dont have that kind of problem in direct3d or 2d stuff only in openGL ..btw i have geforce 2 mx 400 ..
i tried new drivers but its not good ... any1 knows what can be done ?
oh and also everytime i turn on my comp i see everythign ripped 2 and hear a high sound of cooling van .. after like 5min i have to restart and all good .. but the openGL problem wont go away ..
06-20-2003, 12:32 PM
u lame pp in this stuiped forum cant answer a simple quastion ? just say yes i know what 2 do or no i dont know what 2 do .. whores
-You decided not to include any information about your system (-10 points).
-Nobody knows what you mean when you say "rip" effect (-50 points).
-You have admited that you have the same problem in 2D "oh and also everytime i turn on my comp i see everythign ripped 2 and hear a high sound of cooling van...", so it doesnt have anything to do with OpenGL, but with you fooked up system (-100 points)
-you are b!chting about the fact that nobody replies to your post, because noboby knows WTF you are talking about (-1000 points)
Result: -1160 points, "You are so clever that you must not use a computer!"
06-21-2003, 01:24 AM
lol ok i sorry that i was bitchen .. but i do know about comp and i mean rip effects like the textures getting sliced horizontly and then it stucks .. its only happens in opengl based games not direct3d .. i have athlon XP 1600 , 266mb ddr and geforce 2 mx 400 ..
Dude, you had your change but you blew it.
I guess the imposter wanted to say "You had your chance, but you blew it."
I agree to a certain extend, but "hijacking" my nick is just lame...
06-23-2003, 09:29 AM
A few important info is missing :
(we know the video card)
The amount of ram and the processor is not very interesting. It's only a problem if you have 1 MB and a 286 http://www.opengl.org/discussion_boards/ubb/smile.gif
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