OpenGL with Dual Monitors?

I have an Inno3D Geforce2 MX400 with dual monitor outputs. I am running two monitors off of my primary card, and OpenGL screws up. I have tried all of the latest drivers, both from NVidia and Inno3d. When i disable my second monitor, OpenGL works fine. When i enable it, however, no OpenGL applications will run on either desktop. If there is anyone else that knows anything about this, it’d be good to know. I have a feeling though, that it is a bug in the OpenGL code itself. Hopefully a fix can come out soon!

Originally posted by TekPunk:
I have a feeling though, that it is a bug in the OpenGL code itself.

This is NOT a bug, it is a LIMITATION. You won’t be able to run ogl on windows with dual-displays. The only way to get around it is to disable the second display.

IIRC this limitation applies only to Win9x.
On NT dual monitors should work fine