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06-05-2002, 09:09 AM
Common Initialization ---
Medal of Honor Allied Assault 1.00 win-x86
SAVAGE 4 32mb

Dec 6 2001
----- FS_Startup -----
Current search path:
C:\ARQUIV~1\EAGAME~1\MOHAA\main\Pak5.pk3 (259 files)
C:\ARQUIV~1\EAGAME~1\MOHAA\main\Pak4.pk3 (593 files)
C:\ARQUIV~1\EAGAME~1\MOHAA\main\Pak3.pk3 (669 files)
C:\ARQUIV~1\EAGAME~1\MOHAA\main\Pak2.pk3 (4722 files)
C:\ARQUIV~1\EAGAME~1\MOHAA\main\Pak1.pk3 (772 files)
C:\ARQUIV~1\EAGAME~1\MOHAA\main\Pak0.pk3 (11175 files)

18190 files in pk3 files
execing default.cfg
execing menu.cfg
execing newconfig.cfg
Config: unnamedsoldier.cfg
couldn't exec configs/unnamedsoldier.cfg
execing safemode.cfg
couldn't exec localized.cfg
execing autoexec.cfg
Unknown command "fov"
couldn't exec custom.cfg
...detecting CPU, found AMD w/ 3DNow!

------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
------- Input Initialization Complete ------- 80
You are now setup for easy mode.
----- Client Initialization -----
Called FadeSound with: 0.000000
----- Initializing Renderer ----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\System32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
GLW_StartOpenGL() - could not load OpenGL subsystem

[This message has been edited by haml (edited 06-06-2002).]

06-05-2002, 11:30 AM
From the readme.txt file that accompanies MOHAA (I would imagine it's the same for other Quake3 based games):

The following 16MB or greater 3D accelerators are not fully
supported and do not work properly with the game:
-S3 Savage 4 cards

That's what the Readme file is for...