I’ve just released my OpenGL game. Everybody invited to play and test.

Hi,
I’ve just released my OpenGL game.
You can download it here: http://mirror1.sunnygames.com/download/BrixoutXP_Demo_v10.exe (4.5 Meg)

Description of the game, engine and screenshots can be found here: http://www.sunnygames.com/brixout.html

In case of any problem feel free to get in touch at support@sunnygames.com

Any feedback is really appreciated.

[This message has been edited by Optimizer (edited 09-01-2002).]

I’ve just released update to the demo. You can download it here: http://mirror1.sunnygames.com/download/BrixoutXP_Demo_v097.exe (4.7 Mb)
In this version:

  • fixed bug with some models of TFT monitors;
  • motion of the camera was made smoother;
  • added EXTRA-LIFE feature;
  • fixed some other bugs.

Any feedback is appreciated.

Very nice, runs like a charm

BTW: You may get more responses on the developers boards hint

Keep up the good work

I’ve just released a new version of BrixoutXP 0.98

New version you can find here:
http://mirror1.sunnygames.com/download/BrixoutXP_Demo_v098.exe (4.5 Meg)

Changes:

  1. joystick / gamepad support;

  2. added control menu (now player can change paddle speed);

  3. added low-resoltion modes (320240, 400300, 480360 É 512384);

  4. now player can change display frequency;

  5. level geometry and engine optimization (additional fps to the owners of low-end PC’s)

  6. fixed minor bugs;

Any feedback is appreciated.

[This message has been edited by Optimizer (edited 08-24-2002).]

I found it quite interesting, however, I think there’s a big issue with the Hz-selection…

I don’t know how you extract the HZ values, probably you get them from the windows driver. Well, this is ok if you assume the windows driver returns correct maximun values, however, I think you should take care of coding a way to confirm the current hz… here’s why:

My monitor is really old, so it hasn’t drivers for win2k. The “default” driver cannot push the refresh rate to it’s limits, so i am using a “default monitor”, which has no upper limit on hz… guess what happens if I set it higher than the maximun value? Bad things.

Another thing.
I like powerups. Why not putting in more? A powerup can help hitting the last block remained. BTW, why the powerups lasts so short?

Graphic is nice but I have some troubles detecting the ball’s trajectory due to foreshortening.

Bye.

Yes, I extract Hz values from Windows. If you monitor is really old then you won’t be able to change the frequency.

Power-ups lasts for 15 seconds. Each level has 10 - 15 power-ups so it is enough to complete it without any difficulties. If the games is difficult for you set Easy Difficulty Mode.

To tell you the truth, I am still able of setting the monitor frequency… even beyond the monitor’s capabilities. I think a box with “Are you sure you want to keep these settings” is needed.

The game is really very nice, Sergei!
There is one bug although with ATI Rage Pro
(Win2K): when I switch to 16-bit color
display becomes completely distorted.
32-bit is OK.

Originally posted by rev:
The game is really very nice, Sergei!
There is one bug although with ATI Rage Pro
(Win2K): when I switch to 16-bit color
display becomes completely distorted.
32-bit is OK.

It may be happen if your display was not adjusted for particular mode. Quith the game and set the same mode in Windows desktop and you’ll get the same distortion.

I’ve just released a pre-release version of BrixoutXP 0.99
New version you can find here: http://mirror1.sunnygames.com/download/BrixoutXP_Demo_v099.exe (4.5 Meg)
Changes:

  1. Enhanced joystick / gamepad support;

  2. Renewed sound engine;

  3. General optimization;

  4. Fixed minor bugs;

Any feedback is appreciated.

P.S. Thanks to Rob The Bloke, you will get the full version for free

[This message has been edited by Optimizer (edited 08-29-2002).]

I’ve just release the official version of Brixout XP 1.0. It can be found here:
http://mirror1.sunnygames.com/download/BrixoutXP_Demo_v10.exe (4.5 Meg)

Thanks to everybody for testing and help. As I promised I’ll get in touch with 10 the most active testers and provide them with the link to the full game.