I am having a problem with openGL games on my brand new system. With games running on the Quake 3 Arena engine (Castle Wolf. and Jedi Knight 2: Jedi Outcast), there are strange graphical glitches. When images are moving across the screen, mostly when I am using the mouse to look around, the graphics get broken up into horizontal sections that move at slightly different intervals. It isn’t slowdown because it happens at all screen resolutions. It is very hard to explain but I hope I am making sense. It is a relatively subtle problem but I don’t think it should be happening. I found that by turning off GL Extensions, the problem went away, but the performance of the game really suffers. There has to be a better way to fix the problem. On a related note, what are GL Extensions?
My system is a Dell Dimension 4400 with a Visiontek Geforce4 Ti 4600. And I have the lastest Nvidia drivers installed.
Any help would be greatly appreciated.