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View Full Version : OPENGL Quake 3 with Monster3D II by Diamond



03-16-2000, 05:49 AM
I can't get quake 3 to run with my monster3d2
I get the error can't open OpenGL Subsystem
quake 2 picks it up just fine
I'd appreciate any help

03-26-2000, 09:07 AM
KiDD: I had to uninstall my drivers for my vid card using an app that you can get from Diamonds site that removes all dup. driver installs, etc. Then run the GLSetup from the Q3A CD, that is the way I eventually got mine to work.

Edicted



Originally posted by KiDD Icarus:
I can't get quake 3 to run with my monster3d2
I get the error can't open OpenGL Subsystem
quake 2 picks it up just fine
I'd appreciate any help