openGL sdk errors - please help!

hey all,

ok, i wanted to run the simple opengl program
which used a bit of glut. I;m using a lcc-win32 compiler. Im running winXP. I have the proper headers in the include folder. No compiler problems. I have the proper .lib’s in the lib folder, no problems linking. I put the glut32.dll in the windows/system32 directory. when i try to run the sample.exe i get the following error message “ENTRY POINT glColor3f(blahblahblah) not found in crtdll.dll”. is my compiler not supported on xp? i just want to point out that everything upto and including the linking works, so i’m wondering what (if anything) im missing? thanks in advance.