If the item is not listed on Open GL’s support list, does that mean I MUST get one under the OpenGL list? If so, what will work best (i.e., cause fewest conflict problems with Quake III?)
If the item is not listed on Open GL’s support list, does that mean I MUST get one under the OpenGL list? If so, what will work best (i.e., cause fewest conflict problems with Quake III?)