geForce FX 5600

Hallo!

some time ago I did a program in Microsoft visual C++, to navigate inside 3d worlds.
I used the opengl32.lib, glu32.lib and glaux.lib libraries. Everything worked well on an old S3 video card.
Then I installed a geForce FX 5600 video card and now I can’t see no more polygons on the screen.
Where is the problem?

thanks
Carlo Cestra

Its hard to tell from your description but since its your program the first thing to do would be to fire up the debugger and see if a function call is failing.

If you are using paletted textures for example, those arent supported anymore.