OpenGL

When i tried to play my new game Call of Duty it came up with this
replyCOD 1.0 build win-x86 Oct 5 2003
----- FS_Startup -----
Current language: english
Current search path:
C:\PROGRA~1\CALLOF~1\main\pak6.pk3 (3 files)
C:\PROGRA~1\CALLOF~1\main\pak5.pk3 (4858 files)
C:\PROGRA~1\CALLOF~1\main\pak2.pk3 (694 files)
C:\PROGRA~1\CALLOF~1\main\pak1.pk3 (2642 files)
C:\PROGRA~1\CALLOF~1\main\pak0.pk3 (12828 files)
C:\PROGRA~1\CALLOF~1/main
C:\PROGRA~1\CALLOF~1\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
C:\PROGRA~1\CALLOF~1\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english

File Handles:

25965 files in pk3 files
execing default.cfg
couldn’t exec language.cfg
couldn’t exec config.cfg
couldn’t exec autoexec.cfg
========= autoconfigure
configure.csv: using configuration 0 cpu MHz 192 sys MB 32 vid MB
execing configure.cfg
fs_basepath is write protected.
fs_homepath is write protected.
Hunk_Clear: reset the hunk ok
…detecting CPU, found AMD w/ 3DNow!
Measured CPU speed is 0.40 GHz
System memory is 192 MB (capped at 1 GB)
Video card memory is 8 MB
Streaming SIMD Extensions (SSE) not supported

----- Client Initialization -----
----- Initializing Renderer ----

----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
…initializing QGL
…calling LoadLibrary( ‘C:\WINDOWS\SYSTEM\opengl32.dll’ ): succeeded
…setting mode 3: 640 480 FS
…using colorbits of 32
…calling CDS: ok
…registered window class
…created window@0,0 (640x480)
Initializing OpenGL driver
…getting DC: succeeded
…GLW_ChoosePFD( 32, 24, 8 )
…23 PFDs found
…GLW_ChoosePFD failed
…GLW_ChoosePFD( 32, 24, 0 )
…23 PFDs found
…GLW_ChoosePFD failed
…failed to find an appropriate PIXELFORMAT
…restoring display settings
…WARNING: could not set the given mode (3)
…shutting down QGL
…unloading OpenGL DLL
----- CL_Shutdown -----
RE_Shutdown( 1 )

Hunk_Clear: reset the hunk ok
Could not load OpenGL. Make sure that you have the latest drivers for your video card from the manufacturer’s web site.

Please help me tell me what to do!!!

Thank you

Sorry to say that, but your system doesnt even come close to the minimum system requirements (especially your 3d card).


MINIMUM CONFIGURATION

3D Hardware Accelerator Card required – 100% DirectX® 9.0a compatible 32MB Hardware T&L-capable video card and drivers*
Pentium® III 700 or Athlon™processor or higher
English version of Microsoft® Windows® 98/98SE/ME/2000/XP
128MB of RAM
8x Speed CD-ROM drive (1200KB/sec sustained transfer rate) and drivers
181MB of uncompressed free hard disk space (plus 200MB for Windows swap file)
100% DirectX® 9.0a compatible 16 bit sound card and drivers
100% Windows® 98/98SE/ME/2000/XP compatible mouse, keyboard and drivers
DirectX® 9.0a (not included)

Important Note: *Some 3D accelerator cards with the chipset’s listed here may not be compatible with the 3D acceleration features utilized by Call Of Duty. Please refer to your hardware manufacturer for 100% DirectX 9.0 compatibility.

SUPPORTED CHIPSETS:
ATI® Radeon 7200, 8500, 9000, 9500, 9700, 9800
All NVidia® GeForce™/Geforce FX chipset’s

RECOMMENDED

Pentium® III 1000 or Athlon™processor or higher
Graphics NVidia Geforce/ FX or Ati Radeon = 128 mb or higher
English version of Microsoft® Windows® 98/98SE/ME/2000/XP
256MB of RAM
52x Speed CD-ROM drive
100% DirectX® 9.0a compatible 16 bit sound card and drivers
100% Windows® 98/98SE/ME/2000/XP compatible mouse, keyboard and drivers
DirectX® 9.0a (not included)


You got a 400Mhz AMD K6-2 (or K6-3 dosnt really matter) with an 8MB 3d card that knows nothing about hardware TnL, bumpmapping, vertex shaders, pixelshaders, …

Sorry, no can do.