View Full Version : OpenGL coding: beginners
- en_Ange
- 3d model format ??
- Texture mapping
- A flight Simulator
- OpenGL with Windows
- VC++ newbie Q
- glBindTexture problem
- glbindtexture
- OpenGL for Windows-95
- debug(Release) message
- OpenGL used in a subsection of an MFC CDialog
- Texture Mapping Polys and Quads
- 3D Studio Max
- Win32 Windowing & GL performance
- Looking for OpenGL submarine model code
- Software Rendering
- starting trouble??
- Tessellation
- SetPixelFormat
- MultiTexturing and other 'extensions'
- Fullscreen?
- Texture tiling?
- Object Selection
- Calculating vertex normals.
- Unloading textures
- vsync
- Matrix explanations?
- MDOv1.2 ???
- Best way to make movie file (.mov, or .avi, ...) from the output of OpenGl program?
- Rotations
- cannot open file "glut32.lib"? Where can I get this?
- Tried to build the sphere example that came with the sdk and got errors
- OpenGL or DirectX?
- Flight Sim HUD (cont.)
- Docs in the docs?
- Why terrains?
- MFC & OpenGL
- Fullscreen & Enum/ChangeDisplaySettings source?
- Fog?
- Transperant Textures / Billboarding? (cont)
- glut and vc++6
- Volumetric Fog!?
- Pixel Description
- Need Skeleton code using OpenGL in a new dialog
- Normals ?
- loading bmp textures
- Clipping planes
- Selection/Feedback
- Texture Coordinates not in floating point
- Starting OpenGl in Borland C++ 5.0/C++Builder
- what library to use ?
- glReadPixels problems again
- simple engine
- Tesselatio problem on Windows NT
- Texture3d ?
- 3dfonts in Visual Basic
- glut vs. Win32 vs. MFC
- how do i turn on my pc?
- GLUT fullscreen cs. gamemode
- get back buffer DC
- different colors on either side of triangle
- Visual Basic 5 and Opengl
- Drawing a cylinder in opengl
- Procedural Texture Problem
- Gluttany is a sin ...
- Cosinus and Sinus, my whorst enemies
- a moving truck
- object selection and then rotation....
- 2D text in 3D
- gluLookAt and the modelview matrix.
- Geometric Objects
- how can i make surfaces transparent ?
- Fluffy 3D clouds
- averaging face normals
- newbie error (gluCylinder)
- access to Zbuffer
- sky box example
- OpenGL problems with Visual Studio 6.0 and 3DFX
- transforming planes
- Alpha blending problem
- How can I run OpenGL with Builder C++ ??
- Textures and Rendering to a Bitmap
- How can I put a BMP image in background???
- New OpenGL related site!!!
- Could anybody point me to a paper which covers the theory of OpenGL lighting?
- Material problems
- Getting OPenGL installed
- GLUT and OpenGL for Windows 98
- GLUT and OpenGL for Windows 98
- Voxel based rendering
- please explain the c/s of opengl
- reference pages
- Newbie OpenGL Problem
- picking and redraw question
- Auxilary Shapes: auxSolidParaboloid(), auxSolidEllipsoid(), auxSolidHyperboloid
- Lego !!
- Getting started on Unix
- Co-ordinates - Newbie
- Texturing in C
- How to detect 2 objects' collision?
- I can't get GL_SMOOTH to work
- MUI/PUI/GLUI - which?
- Retrieving Coordinates after rotations
- Manipulating light using class
- Please help me with some IO problems
- indirect light setting
- Glut for win95 and crtdll.dll - problem
- Rotation, translation & lights
- Textures problem
- Headers? Yes, but where
- 2D Effects with OpenGL
- where is a good mesh library for purchase??
- Regain control after glutMainLoop() ?
- specular light
- Texturing Objects build from Triangles
- Check my opengl game demo
- Aux functions where?
- darker while enter selection mode...
- passing Vertex +Face list to opengl?
- OpenGL performance note
- Overlays and 2D graphics using GL
- Flight Simulator
- begginer
- Identify sharp edges
- Depth Buffer and hardware problems
- MFC connection with OpenGL?
- Normals ?
- specular on texture
- Billboarding???
- Billboarding???
- Tiled-texture background
- how to calculate fps-stuff
- Vanishing spheres...
- How to turn off keyrepeat
- Shading
- Modelers
- Background...
- Sounds?
- How do I write something to the screen
- I wonder how, I wonder why...
- Getting 2D to 3D
- BMP Texture problems
- Collision Detection
- Saving the screen as a bitmap
- Fonts???
- tex coordinates
- Errors while Compiling in BC 5
- I seriously need help
- Another Mouse Coordinate Question
- Adding Chrome to a primmitive
- Achieving Metalic effect
- error compiling in VC6
- Special Effects
- Conflict between Polygon and Quadric drawings?
- gluPickMatrix
- Motif Look & Feel On Windows
- help with glut functions...
- screeshots
- How to obtain normals?
- create a 3D object on a mouse click
- Where can i find the OpenGL Red Book online?
- Tiled Height Field question?
- some help
- PERFORMANCE
- A problem with cubes...
- Problems with texture
- Get rid of console window with glut.
- Compiling with Borland 3.1
- Color-Index Mode @ WinNT
- can opengl run in 256 colors?
- 2D text in a 3D world
- Interpolation (Gouraud)
- 3d Fire effect
- open dxf file
- I'm a little beginner.. I need some help, please !
- Textures in OpenGL...
- Converting 3DS or DFX to OpenGL....
- intersecting triangles
- multithreading in graphics??
- How to make Shadows
- 3D Text with Tesselation
- opengl colors
- normals.?.?
- External Errors when compliing in VC6
- Help with Double Buffering
- which language?
- using points build surface
- big sphere, lil camera
- The ever slippery MultitextureARB extension
- Help needed with keyboard Func with multiple windows
- Torus Trouble - more normal problems
- Hardware Acceleration Detection
- Glut game mode
- rotation
- textures in display lists?
- New article: "OpenGL initialization in Windows"
- 8-bits textures
- calculating normals of quads
- 3d modeller explanation...
- glScissor
- Rotation
- Very New
- Perspective
- undefined reference to gl everything
- free viewing
- Glut and Key Mapping
- Visual C++ Design Question
- picking
- Modeling
- model view transformation
- textures?
- convert
- How to print the OpenGL graphics out?
- newbie: general overview wanted
- A question about GLUT...
- Arc fillet
- Importing objects
- help me!!!how can i do about stereo buffer?
- OpenGL Game for Beginners
- Help me rotate an airplane
- GL Rendering Context
- Rotations about an arbitrary axis
- texture memory
- BItmaps
- textures and surfaces
- Calculating light coordinates
- Rubber-band method drawing lines ??
- Will my OGL .exe run on other computers?
- Writing OpenGL images into a PostScript File
- Look at
- Display lists and textues... Something I should know?
- Drawing pixel per pixel
- New OpenGL Demo Pack For Beginners!!!!!!!!!
- Layers / Mapping
- Drawing a 3-D grid
- Lighting problem ...
- glTranslate problem
- GUI on macintosh
- Reading OBJ files in an OpenGL program
- Help! Error with 3dfx acceleration!
- Easy way to do sound?
- GLUT Problem
- Simple collision question?
- Filling Uneven Polygon
- Problems with LWO Files!
- translate?
- Delay???
- gluLookAt PROBLEM!
- glIsList(),glGenLists()...arg!
- How do you rotate an individual object and not the whole scene?
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