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  1. reflection without scalf scissor
  2. depth test problem in OpenGL 3.x
  3. vertex program question
  4. questions about camera
  5. I dont understand what glutPostRedisplay() does
  6. lights don't work in my project
  7. why i get a screensnap with OpenGL is black?
  8. draw a line on a cube
  9. [VBO][GLSL] Problem with texturing
  10. Donut Shaped Object
  11. help with text display
  12. draw a line on a plane
  13. [VBO] Multi-texturing for skybox not working
  14. Object Tagging in color buffer
  15. Problem drawing a 3d dimand shaped object
  16. default FBO resource usage
  17. load and display multiple 3d model
  18. Quad vs Tri ??
  19. Difference between view and Model Transformation
  20. 16-bit Signed Integer (GL_SHORT) Texture Upload
  21. texture mapping: Ch 7 BOGLGP by D Astle & K Hawki
  22. z-buffer resolution in openGL, how many bits?
  23. Drawing primitives:
  24. How to zoom gradually around the mouse pointer..??
  25. Drawing Line Bresenhem midpoint algorithm
  26. Regarding glut.h is not shown in /usr/include/GL
  27. i want opengl library source files
  28. Tiny difference in Z coordinate
  29. How to move camera in Perspective with the mouse ?
  30. need some performance hints!
  31. Where can I get a list of all released versions?
  32. extra quads are being displayed with GL_QUADS...
  33. Gl3.2 and Matrix - am I doing this right?
  34. Question about movement in 2D games
  35. GLUT with Multisampling
  36. creating non overlaping triangles?
  37. Crashes with ARB_texture_buffer_object
  38. Displaying dae files in openGL
  39. Drawing on a 2D texture
  40. draw without paint
  41. Accessing texture in shader without binding?
  42. Perl Drawing of Cylinder
  43. OpenGL 3.2 Context in SDL
  44. How to setup OpenGL on Borland 5.02 on Vista
  45. scale textures without anti aliasing
  46. Problem rotating an object
  47. Implementing a "Pan Hand."
  48. [Memory Wasting] OpenGL + GLut
  49. Loading bitmap of format 1 bit per pixel
  50. Maybe a OpenGL Version Problem?
  51. How to optimize display performance..??
  52. Occlusion query with depth disabled pass
  53. Vertex Blending
  54. FBO fails after rendering to the screen
  55. interactive mouse & drawing points
  56. Getting Projection Matrix
  57. SimpleOpenGLControl
  58. deconstruct the Renderer and the Window
  59. Transform and Rotate an Object at the same time
  60. Need help with my solar system
  61. Help needed regarding glortho
  62. GL_QUADS not how they should be
  63. vertex program light works but i can't understand
  64. Get the id of the currently bound texture object?
  65. OpenGL Programming Guide 7th edition / samples
  66. Picking not working...
  67. VBO Java
  68. glVertexAttribPointer with interleaved VBO
  69. Question about openGL 1.1 and later versions.
  70. glGetAttribLocation returning -1
  71. simulate DirectX texture op: D3DTOP_MULTIPLYADD
  72. very simple texture problem
  73. reg:drawing in plane
  74. Can't draw points
  75. gluPerspective
  76. open GL texure load problem
  77. viewports not working
  78. object to screen center
  79. rotate with fixed lighting
  80. Way to render a large terrain without z-fighting
  81. Gui help
  82. How to build 3D mesh from a line?
  83. Mouse Drawing
  84. texture problem
  85. Problem with OpenGL sample code
  86. Question on VBO
  87. simple viewport explanation
  88. Is it C or C++ or what is this?
  89. Error changing projection matrix?
  90. another texture thing, transparency
  91. Hz and Resolution
  92. The legal rights
  93. one-point perspective
  94. Is it possible to make a script run constantly?
  95. Book for beginners
  96. moving object with mouse after rotate camera
  97. Problem in Sample program from REd book
  98. Setting up a camera using gluperspective
  99. Transformations Without Using OpenGL
  100. How to get eye (observer) position in space ?
  101. glMaterial with GL_COLOR_INDEXES
  102. Problem with form pixels and open gl
  103. How to get point attenuation to work in OpenGL ES?
  104. Problem getting VAOs to work
  105. rotating triangles
  106. Need Help ...HomeWork ...Programming In OpenGl
  107. Converting 24 bit to 16 bit color information ?
  108. making cut faces visible
  109. clock time as the current time ??
  110. Any good classes or libraries for quaternion's?
  111. window reshape without clipping?????
  112. What is the maximum range of glGenList() ?
  113. Guide For Complete Beginners
  114. Difference between INT_8_8_8_8 and BYTE in texture
  115. Free camera placement and coordinate transformatio
  116. Redrawing Lines
  117. Coloring a 3D model loaded from .obj file
  118. Retrieving/calculating object coordinates
  119. Porting over existing program
  120. GLShadeMode
  121. Lightning
  122. My 3D graphics strech if my aspect ratio isn't 1:1
  123. Group Objects
  124. texture mapping to object
  125. glDrawPixels()
  126. Lighting not working
  127. Performance of changing texture clamping setting
  128. Rotate camera around scene or the likes
  129. Rotating an object
  130. glRasterPos2d(), rounding errors when zooming?
  131. Efficiency
  132. Cloud Simulation in OpenGL using C++
  133. Get the Polygon Mouse Position
  134. glCallList not working
  135. OpenGL & Windows Forms
  136. Not all polygons are drawn
  137. Problems with glBlendFunc()...
  138. OpenGL 3.1 - Color per polygon
  139. Drawing figures based on "closed" Bezier Curves
  140. benchmark differences
  141. FBO depth buffer confusion
  142. Better-than-GLUT keyboard/mouse handling
  143. Drawing behind another object
  144. problem with bitmap texture
  145. Is glut the best option?
  146. Translation using Math
  147. Persistent Linker Error
  148. Displaying only part of the image
  149. Light at objects
  150. help with shader please [SOLVED]
  151. 'glGenBuffers': identifier not found error
  152. Help with zoom camera
  153. Drawing obj file
  154. Access Violation Exception on registering MouseFun
  155. opengl es forums anywhere?
  156. texture dimensions from texture handle
  157. zoom control using mouse scroll
  158. OpenGl :- Problem in Mapping Cartesian Cordinates
  159. How to change projection..??
  160. OpenGl :- Problem in Making 1 Program
  161. read txt file for heighfield (terrain)
  162. Painting a circle on terrain
  163. occlusion query not working
  164. Advise on displaying textures
  165. drawing in xz plane
  166. Need Linux Source for Glut and openGL library....
  167. Ortho ?
  168. GLEE_ARB_texture_non_power_of_two
  169. Vertex Buffer object
  170. glDrawElements() draws only part of my mesh... :-x
  171. Change of representation: eye in object space
  172. FileDialog ?
  173. enable multisample
  174. texture : complied but texture not applied !!!!
  175. problem in deleting the group of lists
  176. Image dissaperence
  177. Redraw on Mouse Move
  178. Disable Texture Coordinate Generation
  179. Polygons disappear with transparency
  180. Glut/GL Camera or view point please help
  181. Radar Display
  182. Illumination changes when rotating camera
  183. Illumination problem
  184. Dissolve between 2 images and loading ppm file
  185. Display .ppm as gray scale image
  186. problem in creating glList dynamically.
  187. OpenGL, Vista, ATI and C++
  188. invalid operation after the glbegin
  189. I can't understand what is wrong exactly...
  190. Matrix translation help me!
  191. problem about the glTexImage2D
  192. How to draw Google SketchUp model in my OpenGL app
  193. what is the OpenGL Projection plane ?
  194. Copy FBO to another texture? Or similar?
  195. confused about versions
  196. "Shimmering" images
  197. Lighting and me dont get along
  198. Using glReadPixels and glDrawPixels
  199. Color Picking Method for selecting primitives..
  200. glScissor() and gluOrtho2D()
  201. Need help with a basic 3d Mesh
  202. doubt in glList
  203. Using green screen with opengl
  204. Zooming Vertexes
  205. Managing Different Objects
  206. What is The Best Method For Use Large Image?
  207. Problem with glu / confusion with void, int main
  208. Viewport position and scaling affects objects?
  209. help me plzzzzzzz
  210. Texture mapping
  211. Having a object move around the origin
  212. How to draw implicit surface?
  213. Flickiring in Fullscreen
  214. Printing Text
  215. Very Basic...Steps to get depth buffer values
  216. any one help me plz SOS
  217. silhouette of a cylinder
  218. How Create Texture From 8Bit BMP?
  219. Moving objects BIG distances
  220. is OpenGL a open source software?
  221. Problem with drag and drop
  222. bitmap creation using opengl
  223. no texture displaying with png image
  224. gluUnProject returning 0s?
  225. SuperBible 4th edition help
  226. 3D Text
  227. Texture Quality?
  228. mysterious delay in output
  229. How to smartly place text in window?
  230. vertex array
  231. problem with masking
  232. Model a fish in the aquariums
  233. glBlend help
  234. GL_COLOR_INDEX and glDrawPixels
  235. Problem with glew
  236. Rotation of lines wrt x-axis
  237. OpenGL Universe size
  238. drawText on opengl image
  239. Basic Drawing objects technique
  240. Loading different sized images
  241. How to get DXT1, DXT3 by glGetCompressedTexImage?
  242. Rocket Rotation
  243. glColorpointer
  244. OpenGL Texture Quality?
  245. how to smooth out a line in iphone openGL
  246. Lighting glitch - yet another fishtank question.
  247. Part of which GL version these extensions are?
  248. How to initialize GL 1.0 pointers with GL3.h
  249. lighting problem on narrow shapes
  250. Questions about rotation