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  1. can't get the project compiled
  2. Using textures with box2D
  3. Improving Performance?
  4. Model falls 'outside' the light
  5. 2D texture mapping in openGL and vc++(source code)
  6. How to get this setup?
  7. Antialiasing/Blending problem ?
  8. glGetxxx() problems with using gluUnProject()
  9. Help I got error when it compile
  10. problem with drawing gif images
  11. multiple shaders , rendertargts, bad result
  12. Render stencil to texture
  13. Problems with Shading/Light
  14. Full lifecycle help please
  15. OpenGL and GLUT wireframe help
  16. Blender XML Export
  17. Triangle drawings
  18. Problems with refresh rate at rotation with mouse
  19. Rotation Issues
  20. Lines are not parallel when they should be
  21. About text and texture -- URGENT !!!
  22. OpenGL coordinate mapping troubles
  23. glVertex3fv problem
  24. Lighting Problem
  25. Timing drawing of points.
  26. Problems with compiling: missing dylibs and others
  27. Advise on where to start.
  28. gluLookAt doesn't work
  29. layered rendering
  30. shooter-like (wasd keys) movement
  31. shader: same texture as source and destination
  32. Two teapots!
  33. Problems with indexed VBO
  34. Pick & drop the object(premitive) with mouse click
  35. Object and Screen Space Rotation Demo
  36. Lighting Problem
  37. Radar Display
  38. violation access problem
  39. 3D Model with opaque and non-opaque pixels
  40. Boolean Help
  41. OpenGL and antialiasing issues
  42. Help with A simple OpenGL and glut program
  43. glutCreateMenu adding menu items at run time.
  44. Random disappearing vertical lines
  45. OpenGL and graphics card compatibility issues
  46. OpenGL and video compatibility
  47. OpenGL and text rendering
  48. texture mapping onto a line?
  49. texture mapping
  50. undefined behavior and gluLookAt()
  51. More than eight light sources possible?
  52. glDrawArrays and "waste"
  53. Procedural terrain generation
  54. GLeeGetExtensions access violation
  55. Texture combiners
  56. Dragging a 2D object with mouse
  57. getting the current coordinates?
  58. OpenGL 3.0/3.1 with Qt or GLUT
  59. CompressedTextures, file format
  60. PLEASE HELP NEEDED CAMERA MOVEMENT
  61. How to fill with color a line strip
  62. Translating different objects at different speeds
  63. lighting performance
  64. new headers
  65. Making a maze using arrays
  66. Making an Octahedron move in 3D
  67. Open GL documentation for C#
  68. Advanced clipping (3d Stencil?)
  69. Clamping in RGBA32F FBOs
  70. Help I want to use 2D Fonts, number and Text
  71. Question about OpenGL 3.0 and 3.1
  72. glutSwapBuffers can't be debugged
  73. Array Help
  74. read 2D texture pixel values
  75. animation problem
  76. Dispalylist
  77. what is glBlitFramebufferEXT used for ?
  78. Blending color
  79. Possible approaches to cross-platrm shaped window?
  80. hangman program
  81. contours on triangle polygons
  82. Can clipping be done interactively?
  83. Window coordinates - simple question
  84. Drawing circle with c++
  85. multiple glReadPixels
  86. function to find coordinates
  87. Help with window height?
  88. Picking
  89. GUI on opengl
  90. multi-texturing
  91. read an input file
  92. Controlling the camera with the mouse
  93. A fly-through camera with an object in front?
  94. DJN format file reading using OPEN GL?
  95. Point sprites
  96. couple of questions- nurbs, transparency, etc
  97. Texturing a rectangle with a picture properly??
  98. Multisample FBO and render to depth texture
  99. Weird behaviour with lighting and display lists...
  100. Multiple textures, single texture unit
  101. Making camera follow character (2D)
  102. gluLookAt() vs glRotated() and glTranslated()
  103. Complex paths - a question
  104. Translating an object
  105. Light Rotation using C++
  106. move model and light but model gets 'out' of light
  107. Placing a rectangle on top of a gluCylinder?
  108. Depth Buffer
  109. Strange bug with glColor*f()
  110. C89 or C99
  111. circle on an ARBITRARY point .plz help
  112. new beginner
  113. How to translate only one texture?
  114. window content disapperas after moving
  115. HELP!!!!!!!! opengl glut with c/c++ programs
  116. How to color a sphere non-uniformly ?
  117. problems in perspective view
  118. sound in opengl
  119. gradient background?
  120. glClear( GL_DEPTH_BUFFER_BIT ) not working
  121. change display for 10 seconds
  122. A sphere every 10 seconds
  123. I am really confused
  124. new to open GL - drawing 2d chart with GLUT and C
  125. Looking for complete opengl 3.1 example code
  126. how to render an image in openGL-HELP
  127. Runtime error while loading .ppm for texture maps
  128. Help with the textures
  129. Smooth/Flat shading and Wireframe
  130. Callback functions in openGL
  131. ***URGENT***LOADING TEXTURE
  132. smoothening rectangle shape ?
  133. NURBS trimming issue
  134. [Texture] Type, range and sampler
  135. Transparent backgrounds
  136. glCopyTexImage2D -and- Alpha Testing
  137. Resizing texture
  138. glReadPixels
  139. OPENGL DOCUMENTARY
  140. NVIDIA CSM Demo on Quadro FX 4500?
  141. paint project plz help
  142. Textures Missing
  143. Performance: Textured vs Vector/Drawn Sprites
  144. What are u all using to load textures for OpenGL?
  145. Questions about complete OpenGL training DVDs
  146. Same vertex different texture coordinates
  147. openGL image loading, code prob, please help!
  148. troubles with glColor3f()
  149. trouble casting a shadow
  150. Why aren't there GLSL tuts with full source code?
  151. Vertex to pixel
  152. How to setup glRasterPos in pixels ?
  153. PLZ HELP RADEON 9250 OPEN GL
  154. shading on 3ds model
  155. wide, cruved lines (without gaps)
  156. implementing PDEs - GLSL
  157. Demo - Loading Bitmaps & Texture Mapping
  158. Finding a direction vector.
  159. Rendering flow density field
  160. Open GL for ARM platform
  161. Texturing Problem with GLSL
  162. why can't get pixel Z depth with glReadPixels
  163. List of voxels. Struggle to display.
  164. masking in fbo with Alpha Blending
  165. Transparent effect help
  166. Scene disapearence...
  167. Random number usage
  168. Rendering AA lines with Tri-Strips
  169. Need help understanding coordinates in OpenGL
  170. OpenGL 3.1 question regarding GL_QUADS
  171. ST co-ordinate clarification
  172. Configuring camera
  173. how to make a non smooth zoom
  174. can you help about my project =(?
  175. Lines in different position
  176. Rendering Lines Speed Perspective Correction
  177. I need OpenGL programming guide pdf
  178. Rubberband Problems using OpenGL/wxPython
  179. viewport background color
  180. GBuffer and PBuffer questions
  181. Rotation Problem with Rubik´s Cube
  182. Offscreen surfaces and texture mapping?
  183. Locking arrays
  184. Microscopic physics visualization
  185. How to enable lighting in 3.1
  186. picking and transparency
  187. Compiler and OpenGL
  188. gluLookAt, Blending
  189. Depth problem
  190. Rotate the cube by touching it
  191. Front and Backface different texture
  192. Seeking advice for transfer data to GPU
  193. gluLookAt and ModelView
  194. gluLookAt
  195. png Texture
  196. glutMouseFunc
  197. Any kind of texture
  198. i got one format
  199. how to run a OpenGL thread in a c++ console app?
  200. @!~!@!~@!~@#@$
  201. Help with png & tga textures... =/ its all so blue
  202. Models
  203. DevIL
  204. Please look at
  205. glutButtonBoxFunc
  206. Bmp image in a OpenGl window
  207. intel 915
  208. Rotate sphere and move it???
  209. Objects being drawn through other objects
  210. I get flat color textures with SOIL lib, plz help!
  211. Point Sprite Fade
  212. Fault with Compressed PBO texture loader
  213. external error
  214. Alpha textures
  215. Reccomend a physics engine please
  216. gluUnproject and Far Plane values
  217. Motion of sphere
  218. Lagging problem
  219. How do I get started?
  220. What's wrong with this picture?
  221. I made It!
  222. Matrix stacks and post-multiplication
  223. OpenGL and Glut for Win64 Vista
  224. Worth it? - Interactive Computer Graphics 3e 2002
  225. cube map problem, please help
  226. Check out a video of my shader gallery :D
  227. Matrix questions.
  228. My First post
  229. Help for my project..
  230. BINARY TREE IMPLEMENTATION
  231. Couldn't find package opengl
  232. Debug/Feedback Backface Culling
  233. POT & NPOT textures
  234. Problem with glEnable(GL_COLOR_MATERIAL) in Python
  235. OpenGL resources for Common Lisp
  236. DXT5n
  237. Compressed sRGB?
  238. Accessing Triangles when using glut function
  239. glTexImage3D() usage
  240. Help with putting a texture on a glusphere.
  241. two sided lighting invalid
  242. Which package is the right one?
  243. Object appears only during reshape. URGENT ! ! !
  244. Linker Problems
  245. Need Help with glut, [Code::Blocks and mingw]
  246. Alpha Texture + Color
  247. Vista and Glut
  248. obj model loader & mouse picking example
  249. How to get the current state matrix
  250. Memory Problem