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  1. ATI pbuffer slowdown
  2. Eye Coordinates?
  3. two viewports sharing same modelspace
  4. How to generate a float texture?
  5. 4x4
  6. Zooning
  7. a mean to do double-buffering without glut and others?
  8. problems updateing a glut menu
  9. Displaying a Bitmap
  10. noob / texture mapping
  11. what are the use of back and front buffer?
  12. z-buffer and texture
  13. Reference system symbol
  14. Beginning in Virtual Reality.
  15. glDrawPixels mirror
  16. OpenGL - Delphi, Kylix
  17. Seeing Double
  18. Displaying some text with a box around it
  19. glBlendFunc ?!
  20. need position vectors for OpenAL
  21. Getting actual viewport size in pixels...
  22. how to read a .x file using opengl
  23. Help with texture rotations
  24. I need an OpenGL Driver! Please HELP ME!!!
  25. Help starting with OpenGL!!!
  26. VC++ Compiler Problem!!!
  27. Need help installing OpenGL
  28. clearing the color buffer
  29. VC++ 7 compile error
  30. Screen Savers
  31. CLAMP_TO_BORDER and bordered 3D texture can't work together?
  32. Vertex Array and GL_LINES HELP!!!
  33. how to draw a 3d ellipse!
  34. How to use OpenGL to render Unicode fonts?
  35. texture resolution
  36. Creating a chess board.
  37. Creating teapot more than once
  38. glslang shaderObject errors
  39. I need a driver!
  40. rotating texture about center
  41. specular lighting + 1D textures
  42. getting the matrix
  43. Rendering order
  44. texture filtering problem
  45. How can I have two Alpha test func?
  46. how to adjust the window?
  47. Extracting a Vector4 from GL_MODELVIEW_MATRIX
  48. How to make a background?
  49. mouse + general question
  50. Efficient Multiple Renders to Texture
  51. how can I download the *lib
  52. How to create hammer?? - newbie
  53. depth buffer sharing
  54. how to read data?
  55. glGenTextures ... what's going on?
  56. Totally new
  57. GL_DEPTH_COMPONENT
  58. Loading a Bitmap for Texture mapping
  59. VRML in OpenGL
  60. coordinates? (beginner question)
  61. Translating coordinates to other transformations
  62. Problems making triangles
  63. Quadrics in Display Lists
  64. Help!!! How to change colours randomly and use gluCylinders?
  65. problem with rendering
  66. changing modelview matirx on the fly
  67. Trying to add fingers to a forarm
  68. Multithreading, Single Context (Win32)
  69. Picking Icosahedra and 3D Text
  70. bitmap: adding alpha channel
  71. Cost of a simple texture-access
  72. How to get optimal Display List size?
  73. Loading textures from jpg/png file
  74. OpenGL example programms
  75. OpenGL example programms
  76. Efficent Depth Buffer Render
  77. Contour Rendering
  78. ortho + perspective + ortho
  79. transmission filter in OpenGL
  80. Dynamic Creation of Texture Objects
  81. a boring problem
  82. a boring problem
  83. blending with fonts
  84. a problem with wireframe
  85. Information needed for a beginner
  86. OpenGL Installation?
  87. How to draw chinese characters with OpenGL
  88. Text Display
  89. Open GL and SWT
  90. help with a substitue for glulookat
  91. does anybody know where i can find ...
  92. Functional texture generation
  93. Diference between GL_MODELVIEW and GL_PROJECTION
  94. Simple 3D OPENGL EDITOR??
  95. What wrong with this 24bit BMP loading code:
  96. Slow writing of pixel data to framebuffer.
  97. Performance w/o aux buffers?
  98. Generating lens flares
  99. light
  100. programming environment
  101. looking for example prog
  102. Help!!!....How to draw curves using dot plots
  103. what command to clear what I have drawn?
  104. more on light
  105. gluLiookAt() or TRANSLATION and ROTATION
  106. Can I compile glDrawPixel into display list? Will it improve perfomance?
  107. glGenTextures() gives 0
  108. Simple OGL 3d engine.
  109. A Question about texture matrix
  110. Bloodshed Dev-C++ Compile problem.
  111. hello... im a total newbie! help me!!!
  112. exact color with glReadPixels ?
  113. Please Help
  114. Yupp, more help on glUnProject needed.
  115. compiler...
  116. timer
  117. Normal problem while plot in GL_QUAD_STRIP
  118. Problem with lighting
  119. Solar sytem trivia game
  120. a slow down problem
  121. picking doesnt work
  122. Read, Paste, Redraw problem
  123. problems with transparent textures
  124. Keeping Water Plane in same place
  125. very very newbie
  126. A Stupid question about OpenGL Version
  127. Transforming Normals
  128. problems reading FrameBuffer
  129. disable twinview and desktop spanning
  130. total newbii please help.
  131. driver
  132. calculating the way
  133. Motion blur with C programming
  134. NURBS Rendering in Delphi 7
  135. ARB Point Sprite Problem
  136. Font display problem
  137. help !
  138. help ,how to use glut in MFC
  139. bitmap as a raster pic
  140. bitmap as a raster pic
  141. Help with wrml
  142. performance tips
  143. Help , texture problem
  144. Blending
  145. finding adjacent vertices
  146. depth buffer: far objects bleed through closer objects
  147. Starfield-Code?
  148. texture objects and units ..
  149. strange problem with opengl lights
  150. Problem: Opengl Fonts and Bitmap
  151. Help ! Newbie looking for header file...
  152. Is lighting ignored when color writes are disabled?
  153. Shadow Volume Rendering
  154. Collision avoidance in 2d
  155. question about homogenous coordinate
  156. Nurbs Example
  157. VB6 + Pointers + OpenGL
  158. blending problem
  159. gluUnproject
  160. VRML loader
  161. question about frame buffer and z buffer
  162. How to transform my project to 3d?
  163. Dynamic cube map generation and rendering
  164. Draw 2D graphics as images or textures?
  165. Reading Text Files
  166. GL_RGBA_FLOAT16_ATI with glTexImage2D -> How?
  167. I still don't get blending.
  168. simple city simulation
  169. a simple question about shading and hidden surface removal
  170. md2 files
  171. speed problem when drawing lines and points
  172. frame synch
  173. Need Help with openGL Bouncing box linker error!
  174. a boring problem
  175. a couple of questions please
  176. directional vs position light
  177. Render to texture
  178. Where can I download 3D models?
  179. Why does lighting happen in eye space?
  180. Fast Bezier splines (around 7000 curves)
  181. textures coordinates out of range [0-1]
  182. looking for suggestions for default opengl light settings
  183. Typical max size of textures that are allowed?
  184. Pick on screen and computation of coordinates
  185. Transparency with a non-alpha texture?
  186. rendered model edges are jagged
  187. 1 cube from 6 squares with texturing
  188. What's up with the FOG?
  189. FPS - how to manage for smooth movement
  190. Chalenge on depth buffer and antialising
  191. Frame Rate
  192. Poking functions of a opengl wrapper
  193. Animating an image
  194. [Linker error] Undefined reference to 'gl***'
  195. Animating an image
  196. render to texture, ordering help!
  197. render to file without window
  198. help.. strange flickering using glRotate
  199. 3D Clock...
  200. Visual Glitches
  201. distortion of sphere while rotating...help
  202. Textures with vertex arrays
  203. drawing a simple car and a chopstick man
  204. A problem with OpenGL Lighting process
  205. Offset and problems with GL_SMOOTH
  206. which one is not like the others
  207. MD2 file format
  208. maybe silly questions but..
  209. SDL Menü
  210. High color/true color troubles on Win2000
  211. GL_OUT_OF_MEMORY on gluBuild2DMipmaps()
  212. glTranslate and glDrawPixels
  213. Resource not available
  214. Drawing objects
  215. Basic performance tips.
  216. error linker messages.
  217. where does light...
  218. Multitexturing trouble
  219. Starfield problem
  220. Flickering glDrawPixels
  221. Not understanding Culling ????
  222. OpenGL in Windows
  223. Texturing loader problem...
  224. displaying a 16 bits image
  225. get witdh of bitmap font problem :/
  226. matrix question
  227. Picking problem
  228. Terrain Rendering Using Vertex Array.
  229. Performance?
  230. whte thingy
  231. General Questions about Translations
  232. Coordinates and Frame Buffers
  233. Object movement
  234. Resident Textures Not Working
  235. Cube rotation question
  236. clipping
  237. OpenGL correctness
  238. include libraries not working
  239. GL_INTERPOLATE & VBO
  240. Glaux
  241. culling
  242. OpenGL eating memory? Any ideas?
  243. Problem with perspective
  244. Performance Test 1
  245. Rotations not correct
  246. errors...
  247. does glScalef...
  248. Performance Test 2
  249. 3D Font Resources as .3ds ?
  250. cube map