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  1. multitexturing
  2. Array with pixels
  3. Setting up OpenGL
  4. please help
  5. winmm.lib
  6. How to get environment map in real time?
  7. Collision detection
  8. Need testers for BlackJack game
  9. depth perception?
  10. Do OpenGL have interface to java?
  11. convert Scalar values to that smooth red blue green scale that 3d plotters use
  12. How to get sharp light/dark boundary on lit sphere?
  13. Texture font problems (blending?)
  14. Keyboard listener
  15. win32/gl problems
  16. Your advice : PPL vs Dynamic Lightmapping ?
  17. Blending problem
  18. 3D engine
  19. How to rotate,scale,translate a model without having it get clipped?
  20. linker problem
  21. lod bias changing under voodoo4/5
  22. Texturing
  23. f1 segment
  24. $64,000 question about gluPerspective
  25. Screen Rotation
  26. need help in loading picture onto polygons
  27. neeeeeeeeeeeeeeed heeeeeeeeeeeeeelp:(
  28. individual segment
  29. How to implement Sea Light?
  30. Making a room
  31. how to determine visible polygons???
  32. WGL_ARB_pixel_format
  33. My cube again :)
  34. What do apps like Maya3d use for the final rendering when completing a scene ?
  35. Own specular lighting
  36. HOW TO HAVE A ROTATING CIRCLE WITH TWO COLR CHANGES HAPPENING.
  37. How do i get the rotation axis to follow my object?
  38. how to display a 3 digit counter in a OpenGL window??
  39. Disappearing polygons
  40. How can I use more than eight lights??
  41. Weird Problem !!!
  42. flickering poly....
  43. glGenTextures() function
  44. My website!
  45. glTexSubImage2D && SGIS_generate_mipmap
  46. Problem - Event Handling for an OpenGL window - and MFC/Win32 App
  47. Drawing Circles
  48. YUV overlay conversion for video
  49. OpenGL with Lcc-win32
  50. Texture Mapping
  51. how to open a 3D file by a menu?
  52. Multi & Single texturing
  53. No red in fullscreen mode
  54. How to make shading effect in OpenGL?
  55. FullScreen ?
  56. It's all about vertices...
  57. bitmaps not displaying correctly
  58. OpenGL extensions
  59. Converting NVIDIA Code (PPL) for ATI Radeon Series (PPL)
  60. blending for a transparent window, but text refuses to be bright
  61. MS VC 6, step into GL functions
  62. Display Lists
  63. Specular lighting from 3D Studio Max
  64. Normal maps?
  65. glGet with GL_MODELVIEW_MATRIX won't work
  66. efef
  67. Mipmapping
  68. Real time Terrain
  69. VRML in OpenGL
  70. Can an program compiled with opengl also compile with Mesa?
  71. Anisotropic filtering
  72. Variable meaning in OpenGL demo
  73. Intensity Textures?
  74. Lighting after textures
  75. Use of GluUnproject
  76. Threads and OpenGL
  77. projection shadows with d!=0
  78. Strange thing with OGL
  79. texture_env_dot3 result in alpha buffer
  80. How to disable the Minimize,Close buttons on the glui window..
  81. OpenGL, 3D Textures and Cg shaders
  82. OpenGL, MFC, and Run
  83. stencil buffer
  84. video capture + processing under Linuc and Windows -> OpenGL?
  85. OpenGL crashing when clipping
  86. GLUI rotate and texture problem
  87. bitmap font tutorial here :-)
  88. how to use overlay planes?
  89. Capturing Overlay information
  90. texture/lighting help needed
  91. rendering contents of a variable in the screen
  92. glReadPixel
  93. Camera problem!
  94. about Graphics Programming books...
  95. multitexturing tutorials.
  96. Quick image display
  97. Drawing a pixel
  98. new to opengl on windows platform
  99. Bounding Sphere?
  100. How to add dark spots to a surface like that
  101. OpenGL stuff
  102. Smooth shading not working correctly
  103. GluProject
  104. how can i do this shadow effect
  105. Enumerate Adapters
  106. Opengl 1.3
  107. Texturing problem
  108. Texture Bug
  109. Problem: Display an image in visual fortran windows application
  110. neeeeed help
  111. MFC &OpenGL
  112. School project: Model of a city
  113. full screen
  114. Can texture map only 1 object and nothing else
  115. Terrain Tiling
  116. 3D Textures
  117. VISUAL STUDIO .net compile problem.
  118. Dynamic Cube Maps
  119. bitmaps and glaux
  120. Camera Matrix
  121. Water
  122. openGL in VB
  123. Prob with HW acceleration and drawing text
  124. About GlColorxx();
  125. How to create realistic color palettes?
  126. Weird problem with fonts...
  127. GLUT and Close window
  128. two objects overlap each other
  129. Image inversion
  130. depth buffer
  131. open GL on a MFC dialogue
  132. Always Point to Camera
  133. stencil buffer
  134. Texture Problem
  135. Where do I find OpenGL commands?
  136. Walkthru
  137. OT: Problem with ASE-Files in the Material section
  138. max
  139. GL_EXT_shared_texture_palette
  140. 3D Texturing and Lighting
  141. Getting Started WIth OpenGL
  142. help me with built in function for spehere in openGL
  143. stencil buffer
  144. checking a display list
  145. Texture blending help!
  146. efficiency when displaying backgrounds
  147. MS3D and triangle strips...
  148. The Mystery of the Disappearing Mesh
  149. Slug Production - BIG Update - Many cool programs ...
  150. z-buffer algorithm
  151. WIN32 Question / Advice
  152. What is SDL? How do I use It? How is it available?
  153. How to map the key board without using windows.h
  154. How to test display list size?
  155. OpenGL Performance
  156. Lighting on ATI works but not on nvidia...
  157. Get mouse cursor with GLUT
  158. Depth buffer testing but not writing
  159. Multitexture on Linux
  160. how i may compile sdl in linux
  161. rotating the camera around y axis
  162. Changing LOD of polygonial objects
  163. Space nebula effects
  164. Spotlights
  165. Dynamic Sphere creation
  166. how can i create global lighting model?
  167. color
  168. Can anybody help a total beginner...????
  169. Where to order OpenGL Online-Books on CD?
  170. detecting if within a 3D model
  171. Running a function with two keys pressed at the same time.
  172. Exec speed between Windows and GLUT
  173. how to draw a room with walls
  174. Java3D performance?
  175. lights and 3D
  176. rotating object using opengl api - possible ?
  177. 3DS file parser - available (Java source)
  178. glDrawPixels vs glBitmap rendering...
  179. i wonder if this is right.
  180. Keyboard Input - Visual Basic
  181. ARB_vertex_program secondary colour
  182. GLUT or not GLUT
  183. gl.h
  184. need help
  185. Where to find glut
  186. Moving without user input
  187. Textures
  188. Modelling tool
  189. glutKeyboardFunc problem
  190. Getting "wrong" Mouse Coordinates
  191. Taking textures out of vcard memory
  192. is this a good way to...
  193. gl 1.4 on windows
  194. Line-Line intersection
  195. screen shot
  196. fixed size texture mapping
  197. Looking fo flight-interested co-programmers
  198. openGL and openGLPerformer
  199. a problem about ROTATION, thanks.
  200. Not rendering very fast....
  201. Catch if mouse click on some object
  202. newest version of OpenGL
  203. glCallList trouble :-)
  204. Counting pixels of a given color
  205. Looking for a good text on programming animation.
  206. trouble running program ...please help.
  207. Transparent glutSolidCube ???
  208. opengl for web based jukebox
  209. Texture from resource gets blue...
  210. Masking
  211. Spot Lights
  212. Color both sides of a quad
  213. problem with opengl in dev-c++ and vc ..please help
  214. SGI vs Microsoft
  215. undefined reference to `glutBitmapCharacter'
  216. GUI = Graphical User Interface; GDI = ???
  217. yet another OpenGL game...
  218. Making drivers to support OpenGL in my Silicon Motion Lynx3DM
  219. how do tell if somthing is in view
  220. How to do something!
  221. Texture mapping using folat buffer
  222. Particle system problem
  223. cannot open 'GL/glut.h'
  224. Circle with 2 color changes
  225. Forcing Texture perspective correction ?
  226. Fullscreen can't control menu
  227. Space naming??
  228. rotations in 3d space
  229. develop a New software
  230. rendering luminance
  231. Developing team ?
  232. Good 3d model formats and tools.
  233. Offer source code: basic functionality incl. console, for OGL apps in Win32!
  234. Anyone have a copy?
  235. Equation for Distance to A Pixel
  236. how to texture mapping by an image of 450*500
  237. Texture Vertex Coordinate Order
  238. Colorkeying!
  239. texture size
  240. Line drawing using mouse
  241. glutTorus
  242. Errors in glu.h
  243. rotating a cone
  244. UP and DOWN???
  245. Loading texture from .raw format file
  246. Hirarchical Animation
  247. Empty window or invisible circle?
  248. How do you Find Precision of Depth Buffer?
  249. GUI development guidance needed
  250. alpha value not effective