PDA

View Full Version : OpenGL coding: beginners



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 [41] 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125

  1. hitTesting
  2. Open GL in VS .NET
  3. glutKeyboard()
  4. linking error with _WinMain@16
  5. round points become a square points
  6. openGL
  7. NURBS and its applications
  8. 3D display program
  9. Simple movement in 3D space problem - Please Help
  10. Particles without masking
  11. Problem rotating parent then rotating children
  12. using mouse events to draw a line
  13. using glutKeyboardFunc in project builder for OS X 10.2
  14. Calculating normals with set vertexes?
  15. time step
  16. why wont it draw?
  17. switching scenes in program
  18. enhanced dll's for GLUT
  19. how to simulate curved surfaces?
  20. Rendering context in VC++
  21. Flushing
  22. Do I have to have the continuous loop with the NEHE examples?
  23. VC++ 6.0 link errors
  24. GUI's with GLFW
  25. I want to draw two objects then just move one of them.
  26. What is your openGL project?
  27. Line rasterization
  28. How to add alpha to a BMP image....
  29. Help setting up OpenGL with Borland C++ 5.5
  30. What file formats can be imported into OpenGL?
  31. Drawing pixel rectangle
  32. No ARB_multisample on Geforce 2 ??
  33. GL_LINES
  34. What is the ARB extension?
  35. Help - I know nothing - but I've got the will to know
  36. Please try my new Mac OS X Screen Saver
  37. Models for game development
  38. Input the command from file
  39. Trying to texture a quadric sphere..
  40. checking for ctrl key input
  41. Loading bitmaps w/ LoadImage and GetObject??
  42. 1.4 Headers?
  43. How do I find the coordinates of a vertex transformed only by the ModelView mat
  44. Try my version of Pacman
  45. glTexCoord coordinates
  46. Some Basic OpenGL question for a beginer
  47. why SwapBuffers crashes with HDC*?
  48. tutorials on diff. extensions please.
  49. Scaling --> transformation matrix
  50. [sigh] RGBA texture problem
  51. How to create one more window when a key is pressed?
  52. gl.h constants definitions
  53. DirectX has a look at function does OpenGL?
  54. Vertical retrace sync
  55. How to change window color bits in runtime?
  56. texture mapping
  57. Computer restarts when program terminates
  58. how 2 animate
  59. Input from the user
  60. how to draw circle
  61. How to load and save image
  62. animation to surfaces
  63. ver. 1.3->1.4 ?difference?
  64. How do I make a triangle semi-transparent?
  65. glutSolidSphere doesn't work with VB.
  66. Beginner request :)
  67. where can I find open source of 3d function?
  68. www.3dcadbrowser.com
  69. Switching between ortho and perspective views
  70. Pascal Language OpenGL
  71. missing glut.h in Linux
  72. How to design menus and forms
  73. DLL Problem
  74. Camera GimbalLock
  75. Camera image behind an Inventor model?
  76. linker errors, even after correct linker options
  77. Newbie question
  78. Colors at different heights
  79. GLUT problem
  80. Bump mapping and transparency
  81. Please Try My Game
  82. External Dependencies
  83. OpenGL32.dll
  84. glut functions
  85. Help with glColorMaterial
  86. constructor issues...
  87. glClearStencil () question
  88. How to calculated the virtual camera's focus
  89. Getting Mouse Coordinates
  90. newbee question,,, pls,,, thanks :)
  91. How to make an object move randomly?
  92. glClearColor() question
  93. HOW CAN I DRAW SPOTS in Visual Basic 6
  94. Debugging problem
  95. Multiple fonts problem
  96. Books/Tutorials for begginers...
  97. Very strange, very frustrating problem >:-(
  98. Collision
  99. Is there a way to cut a part of the screen?
  100. Glut in Linux
  101. OT: Fixed size texture mapped fonts
  102. Newbie question on learning GL and writing in the most portable way.
  103. Mouse Function
  104. Java and OpenGL
  105. QT and Opengl
  106. Color Matrix ...
  107. Figuring out 1d texture
  108. Need help for Polygon Clipping
  109. how can I translate 3d coordinate to 2d(x,y) coord
  110. Local and global coordinate system
  111. Execute program
  112. 3d calculation - question
  113. How to get it
  114. please help
  115. Need a little help here...
  116. Display lists and glLoadIdentity();
  117. Loading bitmap formats
  118. glTexParameteri before glTexImage2D
  119. This is driving me crazy!
  120. Mouse Rotations
  121. Why?
  122. From where to download OpenGL 1.2
  123. Smooth Normals
  124. multitex or layers
  125. auxiliary buffers
  126. (Me=Beginner) Have a look on DrawingCode please.
  127. move a object withoud gltranslate
  128. where can I find the Mesa 3d open source code?
  129. thnks
  130. falling/raining objects
  131. need some advise!
  132. could I start like this ?
  133. 3d file types
  134. Please help, just started
  135. Why "Invalid enumerant" when checking for texture shader consistency on GeForce3.
  136. 3ds loader
  137. Reinventing the wheel
  138. multithreading in opengl
  139. Importing image files (AUX or smthn else)?
  140. Angle between two vectors [0..2PI]
  141. Drawing concave polygons
  142. glColor* is not working!
  143. Texturing
  144. Need Help Writing Custom Base Code
  145. When sould I start studying OpenGL? What should I get and where?
  146. Strange back buffer artefact
  147. Texture changes on resize of window
  148. DevIL problems.
  149. Surfaces get darker when light gets closer?
  150. OpenGL and Windows XP
  151. GLU tesselator callbacks
  152. Animations
  153. 2D Ray Tracing Animation
  154. how can we construct lod based on quadtree
  155. Light in real time render
  156. animation in fltk window
  157. Shaded Background using OpenGL
  158. Is possible to have specular effect in real time?
  159. Borland Glut compile error, overloaded C
  160. Need Some Advice
  161. Spoilt OpenGL Windows...
  162. Simple 3d Graphing Program
  163. Problem with depth-testing
  164. CameraPitch: How to use it?
  165. I am drawing using two viewports and want to rotate one viewport and not the other.
  166. Moving the eyepoint(position and Euler angles)
  167. GL_LINEAR is much slower than GL_LINEAR_MIPMAP_LINEAR!
  168. Setting up a 3D view
  169. Stencil Buffer Shadows and Rotation.
  170. rendering an animation on multiple windows
  171. Use full 8 bits of TGA's alpha channel?
  172. Antialiasing using accu buf || Hardware ??
  173. changable model sizes
  174. cygwin bitmap fonts help
  175. error LNK2001: unresolved external symbol
  176. Drawing irregular 3d shapes
  177. OpenGL with .NET Framework...?!?!
  178. Link Error :|
  179. texture upload question
  180. C++ Classes Question
  181. Cohen sutherland
  182. egg / raindrop shape, how?
  183. Camera FirstPerson Vector
  184. matrices
  185. What's the Reason?
  186. Screen refreshes when another window is displayed above it
  187. Camera movements and simple particle engine
  188. An error in glut
  189. An error in glut
  190. 1d texturing on a flat quad
  191. Drawing Vertex Arrays
  192. Classes in Open GL forming at Los Angeles School
  193. Help!
  194. Texture Inside of Quadric Sphere???
  195. how to construct lod based on quadtree
  196. GL_POLYGON_SMOOTH
  197. applying matrix to vertex
  198. rotating camera about scene
  199. my collection of graphics links
  200. Only 8 Lights!!!???
  201. glutDestroyMenu()
  202. Open GL with 'normal' C++
  203. Loading BMP in BCB 5
  204. Seamless textures not seamless anymore
  205. Camera JUMP
  206. Tesselation of VERY large polygons
  207. Alpha Blending & Depth Sort
  208. Problem on new computer with GF4
  209. Ambient light on without asking?
  210. Objects with transformation matrices.
  211. volume texture and GL_OBJECT_PLANE
  212. how to increase fps?
  213. view desktop instead of a black background
  214. about SPHIGS and SRGP
  215. How can i create 3-D sight on another 3-D sight ?
  216. My First Day on OpenGL:: Please help
  217. Loading 3ds objects and texture
  218. glGenTextures() very very strange.....
  219. having trouble loading a .obj file into my code
  220. My lighting looks really good on some parts and really bad on others.
  221. glut32.lib problem (borland cbuilder 4)
  222. Question about gluLookAt()
  223. Making lines in opengl
  224. When you are making a material, what glcolor3f should you use when you are drawing it
  225. generating tex coords & GL_OBJECT_PLANE
  226. Lines
  227. Capturing Overlay Screen using Opengl
  228. Slug 3D 0.6a - Technologic Demo - Please try ...
  229. Problem with OpenGL console app on dev-c++
  230. linker errors in Borland CBuilder5
  231. Online Specs?
  232. Blending and projection shadows
  233. How to use OpenGL 1.2 in VC 6.0
  234. glDrawPixels
  235. Window not displaying anything
  236. Dragging NURBS Control Points
  237. fly-through camera
  238. Trouble with cube
  239. Spheres
  240. Linker problem with VC++, Microsoft Ver. 6
  241. My Pool Game PoolShark Updated
  242. OpenGL in VB6
  243. rendering, saving and recalling
  244. closing a glut window from within my code?
  245. Clicking out of window
  246. NV_render_depth_texture - one way road?
  247. OpenGL and the GDI
  248. a single face
  249. Good camera tuts?
  250. newbie help