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  1. Where is OpenGL 1.2 for VC6 to solve Specular lighting on Texture mapping
  2. Regarding glDrawPixels using GLUT
  3. OT? EnumDisplaySettings()
  4. How to load a 23/23 .gif in Opengl
  5. Wavw obj and texture!
  6. Multiple Windows...
  7. Distort sample app
  8. night & day coding
  9. Blending question
  10. Wire Cube, and Cube and GUI
  11. where can i find???
  12. WHY???
  13. Generating Normals
  14. FTGL with textured fonts problem
  15. where can i find a very good math tutorial!
  16. opengl, mouse, surfaces, break of for statement
  17. This question is for DaBeav
  18. project builder and openGL
  19. FONTS? What do you use???
  20. Using glOrtho ()
  21. Where can i download glut.h glut.lib glut.dll
  22. SGI OpenGL 2 on and Nvidia RIVA TNT2 M64
  23. Can you give me a example:
  24. DirecX 9
  25. Music...
  26. quake3 shader language
  27. full screen and icon
  28. I've downloaded the neccesary files for glut but?
  29. my opengl.h file is not match the version
  30. opengl window creation and use
  31. Anyone know the syntax for VB usage of Stipple lines?
  32. I have a questions (please help)
  33. Running example code -- robot.c
  34. Changing the background color
  35. OpenGL 1.4
  36. OpenGL docs?
  37. alternatives to glut
  38. OpenGl, GLUT and C#
  39. I will pay for help with game
  40. Milkshape 3D renderer
  41. How to set borders for the screen?
  42. easy way for movements in 3D space?
  43. Performance hit for BGR?
  44. How to sync colors with X windows
  45. OpenGL crashes on GeForce2 GTS?
  46. openglut for windows 98
  47. MS Visual C++ 6.0 and OpenGL
  48. Not displaying images
  49. extremly new baby's question on openGl for VC
  50. output of integers
  51. How to map 2 else textures on two sides of polygon?
  52. How to play CS on LCD panel ?
  53. URGENT! NEW How can I get a normal axis?
  54. 2d OpenGL top-down shooter game
  55. modelview matrix
  56. Shadow Volumes.
  57. blending question
  58. blending question
  59. Raster color
  60. 3D on top of 2D ??
  61. 'permutation and combination'
  62. Windows.h for OPENGL
  63. Robitic Arm Simulation!
  64. controlling 3d objects
  65. Perlin Noise? - How simple is it ?? or should I say complex???
  66. Can you give me a example?
  67. Easy peasy bump mapping?
  68. random movement
  69. Try My Game?
  70. How you do that ? ( Sub imagens at exture )
  71. Help: Problem compiling OpenGL code in VC 5.0!!!
  72. Data structure for OpenGL model data
  73. resize objects is window
  74. Newbie Question
  75. circle using n-sided polygon
  76. Newbie -- NC - CAD Simulation
  77. How to count objects I have...
  78. sweep selection for multiple objects????
  79. Errr, WTF??
  80. linkup with other computers
  81. PDF-file rendering with OpenGL?
  82. multiple objects with vertex arrays
  83. OT: Future of Real Time Graphics.
  84. LoadBMP: Some BMP images render OK, others not...?
  85. overlay with stencil buffer?
  86. multitexturing -> multi pass
  87. support for iFeel mouse
  88. More Math related question
  89. problem with glut32.dll
  90. alpha blending
  91. can someone try this?
  92. the flash problem of Antialiased line in Enable Depth Test 3D Scene!
  93. 4 viewport
  94. Transparent? very urgent! need help!
  95. I get Strange picture while using gluScaleImage/gulBuild2DMipmaps
  96. Show video-stream inside OpenGL application
  97. HELP does any one know how to set up Windows ME to run openGL
  98. exe and dll
  99. Help!! Can't linking on SGI IRIX
  100. is this a problem with normals?
  101. header
  102. I am using C# and Open GL.
  103. Truncated GL_EXTENSIONS String
  104. Scan Fill Polygons, HELP!
  105. glArrayElement()
  106. Smooth surfaces and mesh and bezier
  107. Modulate & add texture combiner?
  108. filling polygons or simple shapes with bitmap pattern
  109. From Glut to DLL?
  110. TGAs???
  111. keyboard events
  112. Problems loading BMP for texture mapping
  113. texture loading
  114. simple circle
  115. Stencil Buffer
  116. 'Toggle Full Screen' function and using glutEnterGameMode();
  117. How to support dual monitor in my OpenGL app?
  118. Hi masters : Per Pixel Lightning problem
  119. HELP! How can I put "3D Exploration opengl code" in my program???(vc++)
  120. about loading 3ds object
  121. Lighting Textures?
  122. simple glut issue
  123. OPEN GL CLASS
  124. PLEASE HELP, URGENT! GetColorPixel?
  125. beginners or advanced?
  126. OT? opengl 1.4 win9x nvidia
  127. How can I compile the opengl code(.cpp) which convert by Deep Exploration???
  128. GL and Borland C++ 6.0 Personal???
  129. error "cannot open 'GL/glut.h'
  130. Anybody in Staten Island?
  131. A little rotation buglet...
  132. A little rotation buglet...
  133. Question about OpenGL speed
  134. generating textures
  135. UNIX/C question(non-opengl related)
  136. rotation
  137. Fast Drawing of Pixels.
  138. glReadPixels
  139. Math behind isometric views
  140. Pretty newbie SDL question.
  141. OpenGl and QNX
  142. Rotating a poly into XY-plane
  143. out of the screen
  144. getting mouse co-ord or selecting an area on the screen
  145. Per Pixel Lightning : the same problem but with source code
  146. prevent flickering
  147. Conceptual question
  148. Picking GL implementation on Windows
  149. opengl.dll; uh did i miss something?
  150. What the hell is the pbuffer?
  151. Problem with subwindows....
  152. Need to show a flight in a 3D system
  153. Drawing on more than one form at a time.
  154. Harmonic Maps help
  155. Drawing circles and up direction vectors
  156. glViewport()
  157. can a vertex shader bypass the miniport settings?
  158. Texture Mapping In Borland Solution
  159. Damn error!
  160. why can't i compile opneGL???
  161. Windows XP - Pixel Formats
  162. OpenGL Mode Changes...
  163. Image debugging/"printf" utility
  164. blending probs
  165. Trouble with rerendering????????
  166. APIs are different ?
  167. OpenGL with OSG
  168. OpenGL coordinates: im confused!
  169. bezier emergency i get madddddd
  170. using secondary adapters
  171. Optimal rendering method for triangles:
  172. modelview/ projection
  173. Particle emitor
  174. How do I use the CSGL?
  175. moving in x direction using glLookAt()
  176. C++ cant compile
  177. No Shapes, Lines appear on screen
  178. 3D models: free source code (OpenGL/GLUT)?
  179. Lightweight Java Game Library (GL & AL)
  180. I try to make a round object -HELP
  181. Showing FPS in program
  182. Problem with "and.obj" file
  183. OpenGL in Delphi TImage component
  184. Jedi Outast SP problem
  185. lighting surface
  186. In VB what is the difference in hDC and hRC?
  187. OpenGL beginner IRC chat room.
  188. linking error
  189. creating 3D triangle problem
  190. Graph using OpenGL
  191. Why are cube map S-T-R axes left-handed?
  192. Resizing a child GL window?
  193. modeling software?
  194. try my game
  195. glut and message box's
  196. pfd_draw_to_bitmap and accelerated device
  197. Drawing arrows / coordinate frame
  198. DEVMODE::dmBitsPerPel
  199. drawing lines
  200. OpenGL offset by one pixel under OS X
  201. scaling one object
  202. glColor problem
  203. 3ds to Ascii
  204. Mouse Points not displaying right?
  205. OpenGL Website
  206. Unable to set a headlight (flashlight)
  207. SGI's OpenGL For Windows ver. 2.0
  208. can openGL support web-based stuff??
  209. perspective view of model.....
  210. Vertex Rotations...
  211. Why isn't my cube showing up?
  212. TBN vectors
  213. #ifdef __cplusplus
  214. setting color/material of textured object
  215. some useful source code for opengl beginners
  216. Performance Problems
  217. Matrix Conversion
  218. OpenGL interoperability with mouse under Ms Windows & X-win systems
  219. rotating multiple circles
  220. question about using functions and structures...
  221. Urgent!!!!!
  222. VRML parser/reader(help)
  223. selection in 3D
  224. Point Lights
  225. clipping rectangle
  226. moving camera
  227. Antialiasing
  228. Getting pixel color !
  229. General help needed with C
  230. errors
  231. why is this not appearing right?
  232. Rotation quirks, etc... need help kinda quick
  233. tutorial please on point parameter extension
  234. Getting textual input
  235. a minor multitexturing problem
  236. 3d Model simplification
  237. Glut Mouse Func question.
  238. position
  239. Environemtn Map
  240. ZBuffer problem?
  241. how to read from back buffer
  242. Dynamic Text Using Glut
  243. GLUT with MFC is possible or not
  244. Graphing program
  245. Normals tutorial?
  246. resizing the window not the figure
  247. How do I get vc++ to understand opengl?
  248. I hate choices !!!
  249. glut wire objects
  250. OpenGL with X-Windows