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  1. Whats best for terrain engines
  2. RGB to PPM converter and RGB file loader
  3. NURBS
  4. Centering an image in the window
  5. OWL and OpenGL
  6. Overlay-wgl-bReserved
  7. learning
  8. equation???
  9. Calculate intersection of two cylinders Solution!
  10. slew of questions [easy ones though ;)]
  11. libglut.so file for SPARC ?
  12. Billboarding
  13. help me! where can i download mcad?
  14. Linking the OpenGL libraries in VS .net
  15. Looks like GL_DEPTH_TEST is failing ?
  16. GDI
  17. glVertexPointer error ..
  18. Problems with Culling faces
  19. Adding sprites to a tile map
  20. texture load
  21. need some help
  22. Text in OpenGL-2D-programm
  23. i'm newbi where should i started i want to make an 3d axis to draw an cylinder which
  24. How to let my texture looks better under 16 bit mode
  25. Billiniar & Triliniar Filtering
  26. Missing headers,libs & dlls using Visual C++ .net
  27. Is 4 lights too many ?
  28. Hardware TnL in OpenGL?
  29. Beginning
  30. Windows 2000
  31. glEvalCoord
  32. The BEST compiler for OpenGL programming
  33. direction vector of pixels
  34. 16Bit Grey Scale Pixel Format
  35. Finding point after glTranslated and rotated
  36. OpenGL CreateWindowEx Query
  37. Camera - Rotation Matrix
  38. Y does 32-bpp cure Z-buffer fighting snafu?
  39. Wireframe
  40. Can you Debug in REAL time, while the program is running ?
  41. zoom
  42. Where to download gl.h 1.3?
  43. Newbie extension question
  44. anybody knows joystick coding?
  45. VRML input in opengl
  46. Metrowerks CodeWarrior Linking
  47. 3DSMAX - problem
  48. Loading JPEGs
  49. problem with Blitting in OGL
  50. hardware tessellation
  51. copy red of RGB data into luminance texture
  52. GLUquadricObj display
  53. Texture Update
  54. Selection and glutPostRedisplay
  55. Why don't I see the cude???
  56. mouse help
  57. matrix storage and Window reset problems
  58. How would i create a window in a game that uses opengl?
  59. line style pattern
  60. Dark Texture...
  61. Maximum vertex array size
  62. About optimizations, octrees, etc...
  63. does opengl support object oriented paradigm
  64. stencil buffer
  65. How to access Z value before Z-buffering
  66. dynamic transparency
  67. No Depth Testing
  68. glRotatef() and glTranslatef()
  69. Wire shape works solid is screwed up
  70. Scrolling stars / background in opengl?
  71. Height Map
  72. image rgb values into an array
  73. Fade To/From Black (or other color)
  74. display lists and the speed
  75. gamma correction on 2 monitors problem
  76. Random Vectors problem solved
  77. Texturing triangles
  78. glut my but (don't work) (few other questions also)
  79. How to Display 2D text on Screen, while being in 3D mode ???????????
  80. Model Size
  81. the winZ value of gluProject()
  82. Multi-Texture and Vertex Array Problems
  83. OpenGL or DirectX
  84. Spotlight Texturing
  85. rotating a bitmap
  86. Slow Texture Map (once again?)
  87. .NET C++
  88. OpenGL SDK
  89. Truform
  90. A Question!
  91. Colours going wrong
  92. Need tutorial on OpenGL and Cygwin
  93. Debug help (backface culling)
  94. Textures with glColorTableExt
  95. Time Based Movement?
  96. glColorTable for Gray scale palette
  97. TexEnv syntax?
  98. Get the pixels from the OpenGL context.
  99. Video Card / Driver Compatibility Issues
  100. real newbie loading image question
  101. glReadPixels reads mass value
  102. Can you use cout and the iostream header file with OpenGL?
  103. Help for setting up simple VC++ 6 Program
  104. LOADING 3D MODELS..NEED HELP!
  105. read the whole viewport pixels
  106. Why is needed a Cg shader?
  107. Only one light lit
  108. Anti Aliasing Driver Options
  109. OpenGL draws on top of everything else when my window is being overlapped
  110. How to run my proggie same speed on 2 pcs??
  111. wglMakeCurrent and GetOpenFileName
  112. The most difficut problem in OPENGL! (Try it)
  113. glFrustum / gluPerspective
  114. Can I set up OpenGL Env without creating main window?
  115. CVA and multitexturing
  116. Using VC++
  117. Basic Register Combiner Questions
  118. [off topic] 3d chips
  119. glPushMatrix() Efficiency
  120. OpenGL and FLTK with Microsoft Visual C++
  121. Drawing rectangles
  122. opengl support?
  123. Newbie Help
  124. help
  125. Need help with libraries
  126. Convex Hull
  127. Rendering Context in CBuilder5
  128. Resize GLAnimCanvas in Java
  129. reading image from memory to buffer to screen
  130. C++ question on "clean code design"
  131. Where to get the include files?
  132. Need Help With Two Qustions
  133. alternative to opengl lighting?
  134. Line-Triangle collision detection
  135. Removing unneeded polys
  136. Opinions beginners or Advanced:
  137. Newbie Question...
  138. Setting up openGL in Redhat Linux 7.2
  139. Opengl subsystems
  140. Data loaded and now ?
  141. OpenGL Debugging?
  142. VAR: my GeForce is PCI ???
  143. Normal Maps
  144. moving objects relative to grid & screen
  145. 2D bitmap in 3D
  146. Windows troubles
  147. OpenGl stopped working with the new graphics card
  148. JAVA JMenuitem is overrided by an OpenGl object
  149. links are not working :(
  150. bitmap
  151. Effect with Register Combiners
  152. glRasterPos2f and 3D Primitives
  153. GL says it is 1.2.1, but missing functions in dll
  154. multitexturing+alpha channel
  155. Windows 2000 error code 0xc0000124
  156. Rendering single lines
  157. How to draw only on certain areas?
  158. How can I read/change pixel color from 2D-texture
  159. OT: Cos and Sin tables
  160. homogenous projections/clipping
  161. Device Context
  162. Best Sites about OpenGl
  163. 3ds max -> opengl? any tutorials?
  164. load images from file
  165. How does is the projection matrix derived?
  166. x to gL ?
  167. wglGetProcAddress or GetProcAddress?
  168. Loading Sun Raster images
  169. What exactly does "clip space" mean?
  170. win32 and C++ question - please...
  171. Textured Cube: Diff tex. on each side
  172. glLineStipple
  173. How to draw a arc in 3D?
  174. How to insert GLAnimJPanel in a JPanel in Java
  175. Where can I download the libraries to compile OpenGl programs?
  176. Difference between GLAnimCanvas and GLAnimJPanel
  177. Point's coordiantes in a *.txt file
  178. what is the problem with my little program ?
  179. Matrix Tranforms
  180. I still have a problem with my program
  181. Texture Problem
  182. Loading Maya Models
  183. Loading Maya Models
  184. glPushAttrib problem
  185. Old problem.
  186. Hardware Anti-Aliasing
  187. Correct Reshape Functinon
  188. Polygons, Cubes and Light
  189. 3ds exporter
  190. i have a problem with glortho
  191. Refresh GLAnimJPanel
  192. NVidia Effects Browser Effects Disabled
  193. Bitmap Performance
  194. q3 like texture animation
  195. Texture Question using DevIL
  196. Uv paint mapper
  197. matrix display
  198. AUX Library
  199. matrix display
  200. level
  201. how to build a surface........(help......)
  202. Borland C++ Builder with OGL question
  203. Slow textures... glDrawElements
  204. My workstation vs. Sun Ultra-80
  205. opengl & graph scene
  206. Multiple windows with MFC
  207. OpenGL and glvertex3fv cause crash?
  208. Development Hardware
  209. Surface Generation
  210. OpenGl.dll
  211. Partial transparency on tga texture map
  212. 3D FlowerBox Code
  213. Per Vertex Lighting with terrain textures.
  214. why the rendering of my cube is not perfect ?
  215. How to maintain object size when resizing a window???
  216. HELP:knows how to draw concave polygons quickly???
  217. how to show a 3d object with rotation function?
  218. VA/CVA/VAR
  219. Printing Java GLAnimCanvas
  220. Texture changes?
  221. Scaling mouse movements
  222. glClear() problem
  223. Number of Texture units???
  224. New to OpenGL. How to I install it?
  225. DevIL texturemapping help!
  226. OK... thanks
  227. Color Buffer
  228. Problem which Color in 3d object
  229. is it possible to link a compile a dll file witha ini file to produce a complete dll?
  230. color index / color map
  231. I Want To Learn GL Should I Learn C++
  232. glCopyTex...Image2d(...)
  233. the program of my geosphrere don't work !
  234. Can you help me with glortho and the camera ?
  235. current last drawn position to x,y,z
  236. gluTessCallback(tess, GLU_TESS_BEGIN, glBegin)Compile error
  237. The problem of callback function gluTessCallback
  238. rotating a quad (Newbie)
  239. glut: mouse setcursor() ?
  240. How to generate movies...
  241. After installing GeForce 4mx my programs ceased to work
  242. Learning OpenGL
  243. Do i need to delete those objects after using glNewList() ?
  244. How to get focus on required window ?
  245. Should i use a c++ Vector class?
  246. How to show window without glutMainLoop() ?
  247. as soon as specify z coordinate, line dissapears
  248. Transparency in a texture
  249. Texture Mapping to split windows
  250. Texture mapping to multiple viewports