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  1. about wglUseFontOutlines()
  2. Visual C++ and the Console Window
  3. graphic free library
  4. CVAs problem
  5. Slug Production : S3TC Compression --> Excellent !
  6. please help me!
  7. Text in OpenGL?
  8. Render a menu bar & move an object using a mouse
  9. Extreme Newbie ??
  10. Quadrics shading
  11. wglUseFontBitmaps problem
  12. 2D fonts in 3D space.... How?
  13. rotating a flat plane
  14. PNG problem
  15. Switching Z/Y planes?
  16. Help--From beginner
  17. Photoshop files
  18. GL_TRIANGLE_STRIP & tex coords??
  19. Line Stippling
  20. hmmm
  21. How can I make a List
  22. Tree structure in Opengl
  23. How can I get the current Matrix
  24. Rotation around the center of the screen...How???
  25. Color shading
  26. How to wait for VSYNC ?
  27. Linux GLUT errors!
  28. Which nVidia Graphics Card
  29. How to generate a Texture with a jpg resource?
  30. Weird! No response to key press
  31. Beta testers needed for my World Saver 3D screensaver !
  32. Dimensioning and printing
  33. DirectDraw vs OpenGL
  34. Which grafikcard supports RGB overlay ?
  35. Splitting the screen
  36. Flight Simlulator
  37. Swapping buffer
  38. Help! Need keyboard input during while loop
  39. Easy way to make a circle?
  40. Problems with setting current color
  41. Compiling
  42. Random numbers with exceptions
  43. Portable Programming with OpenGL
  44. Keyboard Input in GLUT
  45. Image Blitting
  46. nurbs and bezier curves, can these be used to make deformed cylinder??
  47. Gamma reset
  48. Plane stuff!!
  49. glVertex OR glDrawElements in DisplayLists?
  50. VC 6.0++ compile problem (source from "OpenGL game programming" book. Please help !
  51. YA3FLC (Yet Another 3DS File Loader Class)
  52. Setting the repeat in U and V
  53. Fortran-X-glut
  54. Using ICD driver
  55. Major Vertex Array Problem
  56. Stencil Buffer
  57. Free OpenGL Development Environment
  58. Is GLUT free to use for commercial applications?
  59. free c++ source code for gslib
  60. Thanks , Chennes and Peverbian!
  61. About Windows 2000 and 98 Difference When Drive Realtime Graphics under MFC
  62. Matrix Problem
  63. skybox making slower?
  64. Lost perspective
  65. Vertex State Program Problem
  66. Camera
  67. MFC view opengl
  68. Open GL Super Bible 2nd ed.
  69. using glutKeyboardFunc w/ ungetc(..)
  70. Intensity
  71. opengl error running half-life
  72. Texture Wrapping
  73. GEForce2 MX Board
  74. Directional light's direction with GetLight()?
  75. crashing and bugs and such
  76. Multitexturing
  77. glDrawElements vs glDrawArrays
  78. terrain engine problems
  79. Does any one here know how to use Simple Direct Media Layer? I need help..
  80. Getting this wierd "\include\gl\gl.h"errors..
  81. Undeclared Identifier..please help
  82. Im attempting to make OpenGL and SDL work hand in hand. Here is my problem.
  83. opengl text output
  84. feel like a newbie
  85. Windows header files
  86. Raytracing...
  87. Stencil Problems
  88. Texture Mapping vs glDrawPixels()
  89. Hey... newbie question...
  90. How popular is OpenGL?
  91. the point size
  92. Reading Rendered Image
  93. Save OpenGL Documents
  94. How to place crosshairs on target moving around in window?!
  95. Screensaver
  96. X ray effects
  97. Funny flag
  98. Texturing Problem
  99. QUAD_STRIPS
  100. Color troubles..
  101. Get Pixel out of the Screen(2d)
  102. Mutliple textures
  103. Mouse
  104. GL Child Window
  105. problem w/ glDrawElements
  106. Bitmapped Fonts are dark...
  107. Error LNK 2001: unresolved external symbol
  108. Help test my OpenGL Fractal Planet :)
  109. Logical coordinates in OnLButtonDown
  110. Per-pixel shading without using hardware
  111. OpenGL 1.3 development
  112. I need any help or info
  113. GLUT and multible windows
  114. background/horizon
  115. Rendering An Image OFF Screen
  116. Smoothing Group
  117. Smoothing Group
  118. Displaying on C++Builder forms?
  119. multitexture + texgen object_linear
  120. Block transfer
  121. CVA vs. Immediate mode w/ Frustrum culling
  122. hi... how to make terrain from a heighmap-BITMAP
  123. what library do I need to reference glut.h?
  124. Is there a generic blur function for OpenGL?
  125. Extension Database by Card
  126. Where do I find GLU 1.2
  127. glScale and reflections
  128. broken colour buffer
  129. What is a vertex shader ?
  130. Can I display opengl map on window's control?
  131. Color-index antialiasing
  132. Marching Cubes
  133. Rendering matrices really quickly
  134. WINGDIAPI conflict wth condefs.h
  135. please help me on this rotation!
  136. input file
  137. 3ds light import problem
  138. www.GameTutorials.com for beginners
  139. Advice on good C / C++ / Visual C++ / MFC and Windows Programming books
  140. Anything...
  141. vertex arrays - static?
  142. Face to...
  143. About glArrayElement and glDrawElements
  144. GL_EXT_packed_pixels
  145. How do I adjust the color levels within open gl?
  146. Slug Production : Texture Compression
  147. Display Lists aren't displaid
  148. Stereo 3D images with OGL article.
  149. glut install for mandrake
  150. texture mapping spheres?
  151. How to implement earth and sky
  152. Games and Bussiness Question (PLZ help)
  153. Trouble Using GLUT
  154. glx for windows?
  155. Using .c Files Exported By 3D Computer Animation
  156. HElp with Panning
  157. TGA vs BMP
  158. gluPickMatrix
  159. Database of faqs?
  160. How to Load 3ds files to OpenGL program???
  161. OnemGL in Borland C++ Builder
  162. GLUT two windows?
  163. Load textures in my project
  164. Antialiasing
  165. Scaling
  166. How to compile an exe from DSW extern with vc++6.0 compiler?
  167. Why use openGL?
  168. Win98 --> Win2K and OpenGL
  169. GLUT in Java?
  170. Where do i put the .lib; .dll?
  171. glutFullScreen problem() problem
  172. Streching a texture over multiple triangles?
  173. Python and OpenGL
  174. Animation
  175. where can i find openGL librairies for linux?
  176. rotation problem
  177. Help - glBindTexture() disables texturing!
  178. 98->2000 error in bezier texture in display list
  179. I hate trying to program windows, but will I have to?
  180. glut32.lib
  181. 3dLabs OpenGL 2.0 Specs!!!
  182. floating fonts
  183. translucent texture and white background
  184. Programming gl/glut in X Windows
  185. normals per point
  186. mesa perfomance
  187. Hot Codes
  188. Im stuck...
  189. GLfloat and float.........
  190. Texture memory available ? HELP!!
  191. Best way to move object over 2D static scene ???
  192. What's wrong please ?
  193. getting started -- help
  194. OpenGL - Direct3D bridge
  195. How do you get motion blur?
  196. How draw...
  197. GETTING STARTED
  198. how to get realistic sunshine?
  199. Transforming glClipPlane
  200. Does OpenGL 1.3 use AGP texturing?
  201. Lethal Code
  202. WinNT vs Win2k
  203. Data in frame buffer
  204. Sharing Lists between Display RC and Printer RC ???
  205. Any Irix coders out there?
  206. how to use OpenGL 1.2 & 1.3 functions
  207. rotation & bounce
  208. Where are the near and far clipping planes?
  209. help me on lighting!!!
  210. glutTimerFunc stalls animation
  211. Failed Swapbuffers and wglMakeCurrent in WinNT/OpenGL app
  212. glutTimerFunc & rotation
  213. unresolved external symbol??--help!
  214. what are unresolved externals???
  215. Ratio -> inch to 3Dscreen
  216. ASE File problem.. missing Triangles
  217. Rotation
  218. RGB -RLE file format
  219. glBegin
  220. A couple questions...
  221. GL perspective
  222. A performance question...
  223. any girls here ?
  224. glut in winmain
  225. how do I make a line reflect off the border?
  226. What are the best frustrum culling techniques
  227. Sorting textures names
  228. Where should I start with openGL
  229. Initializing openGL
  230. Cube disapearing?
  231. use jpeg for texturing
  232. reducing images
  233. Slug 3D : LightMapping + Dialog Box + Source code
  234. How to transform a 3d-Point in a 2d-Point??
  235. opengl line sphere intersection
  236. glClear(GL_COLOR_BUFFER_BIT)
  237. Newbie i/o datafiles HELP PLEASE!
  238. mapping textures on GL_QUAD_STRIPs
  239. too lazy to learn the win32 api... Wheres a list of the GLUT funcs!?
  240. Problems with normals and glDrawElements
  241. Normals
  242. basic 3D data srtuctures & OpenGL
  243. glutFullScreen
  244. Parameter in glColor3f 1, 0, 0 by Example...
  245. Library problems
  246. Library Glut32 for ObjectAda (Aonix)
  247. Color contour images
  248. Menus?????
  249. glMatrixMode?
  250. Rectangle in 3D