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  1. using raytracing to create shadows
  2. Selection buffer
  3. Getting transformed verticies back
  4. z-buffer
  5. are calculations possible in matrix
  6. texture distortion
  7. I'm new, and need help
  8. A question about Indexed Arrays
  9. Qt OpenGL and fonts help
  10. Message Handler For CSliderCtrl on CDialogbar
  11. Zoom Fit
  12. location of a bitmap with windows coordinates
  13. New to OpenGL, need the basics
  14. rotating objects
  15. counterclockwise/clockwise orientation
  16. OpenGL, Win32, and Menus...
  17. Lighting Problems
  18. compiling open gl programs
  19. help the novice
  20. Does anybody know a Frustrum-Culling Function?
  21. Curves
  22. Using the Mouse
  23. Simple Question
  24. Decreasing poly count
  25. VC++ compiling gluTessCallBack
  26. OT about OT (any comments ?)
  27. making opengl screensaver
  28. Am i just lucky?the Lord King of a Programmer? or am i getting B.S?
  29. help!!!
  30. Help on Linux
  31. A Survey...
  32. Hi all!
  33. Pixel transformation problem
  34. particle problems
  35. header files
  36. XIL to OpenGL
  37. helpp
  38. Stange semi-transparent object
  39. image display
  40. How to create a new 3d file format ??
  41. 3d engine ??
  42. Strange Lighting
  43. Creating 16-bit (565) textures
  44. Laptop Advice, Please
  45. oGL tutorals please!
  46. Error in VC++6.0
  47. OpenGL download
  48. Issue with (compiled) vertex arrays
  49. DisplayLists - Performance?
  50. Can I do it without GLUT?
  51. Projected shadows/ Blending
  52. Intergrating DirectX and OpenGL
  53. Do you know about the Binkw32.dll??
  54. Using Index vertex arrays with Tex Coords
  55. 3rd Person Camera
  56. glRasterPos
  57. SGI
  58. SGI
  59. sgi
  60. Paletted Rasterizing
  61. OpenGL vs VTK
  62. Stencil buffer
  63. Circles
  64. Driver Problem ???
  65. Selecting an Object
  66. TexImage3d.... WHERE"S IT GONE?
  67. surface modelling
  68. 'glut' and VCL
  69. Question related to GLUT window
  70. Quaternions in OpenGL
  71. Outdoors environment
  72. HELP! loading anim8or models!! (or ANY models)
  73. glDrawPixels
  74. Slug Production : Mailling List
  75. 2d overlay problem
  76. BSP Trees, PVS, and the Depth Buffer
  77. gldraw
  78. Tessellation (off topic...sorry)
  79. Color Mask / Stencil
  80. 3D Studio Max 4 Models
  81. Yet Another Compile Error
  82. Multitexturing substitute for massive blending
  83. Begining
  84. 3DS models
  85. a selection problem
  86. Enter Command from prompt.
  87. reading a file
  88. SwapBuffers
  89. Slug Production : MD2 Loader !!!
  90. desktop color depth
  91. a selection question
  92. Transparency
  93. Typical 3D accelerators: integer or floating-point...which most efficient?
  94. Image Processing video with OpenGL
  95. Languages...
  96. Complete Newbie -- please help
  97. Textures
  98. Alpha issues...
  99. Help me buy a graphics card
  100. gluLookAt using
  101. Cube texturing problem
  102. Buying a book: which one to buy?
  103. force to show the results after storing in displaylist??
  104. Primer on 3D Programming
  105. 1.2 gl.h and 1.3 glu.h
  106. openGL files.
  107. implib a bad command?
  108. OpenGL and Bitmaps
  109. Green
  110. DXF file format
  111. Searching for a link
  112. alpha values in textures
  113. Question about OGL initialization (+)
  114. OpenGL under Java and under Linux??
  115. problems using TMainMenu in C builder
  116. 3dfx T-Buffer
  117. Need a few to test
  118. Some new blending problems...
  119. glOrtho co-ordinates
  120. Environment mapping with moving camera
  121. Re-ordering triangle strips
  122. Vector & plane math question
  123. Coordinate .... system...
  124. dont know anything about opengl yet.
  125. gl.h
  126. Setup
  127. GLUT, borland C, and hardware compatibility question
  128. Gl setup needed
  129. Graphic Card
  130. OpenGL
  131. VC++
  132. again me
  133. Anyway to program OpenGL/GLUT NOT in VC++
  134. OpenGL software driver
  135. physical values
  136. openGL in C++
  137. Construct complex Objects
  138. creating static background
  139. display image
  140. slow texture mapping
  141. help with model loading
  142. glRasterPos2i
  143. Coordinates - should be easy
  144. openGL library
  145. Profiling
  146. display
  147. openGL color support question
  148. BRYCE beginner!
  149. Pleeeeeease test my prog.
  150. How to rotate a view point in the scene ?
  151. How to map a textured image to sphere or cylinder
  152. gluLookAt
  153. Light on wrong faces
  154. Problem in Generating 3D surface
  155. variable heights, vertices
  156. Screensaver runs very slow on NT machine
  157. Coordinates again - sorry
  158. How can change RGB format to HSV format
  159. glDrawPixels
  160. HELP - 16bit(565) Texture Mapping...
  161. can't get a device context
  162. Physics question
  163. I have problem using more than 1 texture
  164. Quake IV OpenGL or DirectX ?
  165. About GLU ?
  166. 3D Globe
  167. Heightmap from TGA
  168. how can read bmp to framebuffer?
  169. SORRY.......
  170. how can change the bmp in memory to framebuffer?
  171. Reading back a matrix
  172. how can display the bmp in memory into window ?
  173. what is the use of glbitmap?
  174. what is the type and format in gldrawpixels if changing bmp in memory to framebuffer?
  175. how can get one pixel in framebuffer and change its value ?
  176. offtoppic, c++ and templates
  177. can display image, but cant use it as a texture
  178. Delphi??
  179. Texture Map Coordinate (0.0 - 1.0) or (0 - short int)?
  180. File manipulation
  181. Hey!how can get one pixel in framebuffer and change its value ?
  182. Height mapping
  183. do anyone know how to use openCV?
  184. Using OpenGL just for transformations
  185. app info...
  186. Hardware Software modes
  187. 2D Graphics!
  188. 'RAW' files
  189. How do I use such SDks like Nvidia's OPenGL SDK ??
  190. how can modify one pixel if i use glreadpixels() to get a pixel array
  191. what's the use of gltransferf() and how can use it?
  192. how can modify one pixel if i use glreadpixels() to get a pixel array
  193. Slug Production : T3D (UnrealEd 2.0) ==> Easy file ! for Level Editing
  194. OpenGL use in Web Browser, via Applet or ActiveX
  195. I don't like glRotate and glTranslate hehehe :)
  196. I don't know what's wrong with my BC5 compiler - unresolved external???
  197. vertices in video memory
  198. Sphere physics
  199. DXF file reading source code can be found
  200. VSync
  201. How to detect video modes and Fullscreen i Win32?
  202. OpenGL 1.2 Download
  203. A Bit OT - Correct FPS Count
  204. ready made 3d objects
  205. Multi-windows and GLUT: different OpenGL context for each window!
  206. turn an object to face another?
  207. Problem with Blending
  208. How can I Create a CHILD OpenGL Window in a Dialog under C++Builder 5.0? :(
  209. BackGround
  210. sorting for blending
  211. glDrawElements & noramls
  212. control the x button on the window
  213. Is OpenML == DirectX
  214. Polys in the screen
  215. unlimited window creation at runtime without GLUT
  216. openGl commands
  217. console app VS win32 app
  218. road modelling
  219. Drag and drop
  220. BITMAP or TGA??????????
  221. OpenGL Question (VisualBasic!!)
  222. OpenGL 1.1 Spec
  223. getting .h and .LIB to do multi-texturing.
  224. ASE file loading?????
  225. Mesa
  226. Texturing Quads
  227. Anyone have this bug...
  228. Just some interesting links for Game developer wannabies.
  229. help please! (making a graphical menu)
  230. Help me about draw polygons
  231. Why the view is flashing in Windows 2000
  232. delphi > looking for a 3ds loader in opengl
  233. looking for a 3ds obj loader in delphi for opengl
  234. flexible lighting
  235. glut for sgi
  236. What's the meaning "A" out of "RGBA"
  237. sgi glui
  238. Slug Production : Anti-Aliasing - Source Code
  239. GLUT compatability question
  240. Find the track!
  241. terrain too slow?
  242. Transform & Lightning : How ?
  243. pictureinverted
  244. color
  245. openGL with gcc
  246. Texture skewing...
  247. Blending + Texturing
  248. OpenGL Game Programming
  249. Does some document exist on OpenGL in Esperanto in the net?
  250. Collision detection in ASE files?????