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  1. glut?
  2. Walking through walls
  3. how to set opengl in borland c++ 5.0
  4. Lighting
  5. ?!?! NeHe OpenGL Tutorial Les.1 ??!?!?!!
  6. Help needed to port an application from GL to OpenGL
  7. Smooth Graphics
  8. Win 32 API used as a window for OpenGL
  9. ASE file error!
  10. Looking for newbie room sample
  11. What display mode can be used?
  12. enable/disable mouse visibility
  13. OpenGl under Borland C++ or Visual C++
  14. flag-effect?
  15. Does anyone know how to export 3DS MAX coordinate to *.txt file?
  16. what is glut ?
  17. Xt Toolkits
  18. knots in NURBS
  19. control question
  20. frames per second counter?
  21. Using booleans
  22. Rotation/Translation problem driving me nuts
  23. how to render a cuboids in horizontal rotate 90 degree to vertical cuboids
  24. NT and the many many windows
  25. How should I start to learn OpenGL?
  26. Ball moving?
  27. What's a good data structure to hold object vertex positions?
  28. A "normal" newbie question
  29. A question about glVertex
  30. UI question, and more...
  31. How can I have part of a texture map be transparent?...
  32. why my triangles can be seen in the window?
  33. Windowed/fullscreen mode
  34. color types!!
  35. problem with 2d opengl
  36. dout how to display ui in borland c++
  37. Dissolving
  38. GLUT and VB
  39. Strange framerate drops
  40. NURBS
  41. is there any expert in geometry?
  42. lots of questions.....
  43. Software rendering -- please help!! =]
  44. Inverse Matrix and Plane Equation
  45. Iluminance and Intensity
  46. test my openGL subwar / wing commander game!!
  47. Some questions, not newbies ones i think...
  48. beginning
  49. only outlines (or dots) when drawing
  50. Shadowing matrix
  51. Switching between a window and fullscreen
  52. Delphi version of Visual Basic's GetObject()
  53. Perspective Projection
  54. A Simple Speed Trick for a Particle Engine...
  55. OpenGL in VB?
  56. Camera Positioning - Orbits
  57. Polygon Antialiasing?
  58. Torch Light
  59. openGL to avi
  60. size of bmp while texture mapping
  61. GL_RESCALE_NORMAL in VC++
  62. Multiple textures on a polygon??
  63. A standard model format?
  64. playing .avi
  65. OpenGL performance
  66. I have tried everything....
  67. I have tried everything....
  68. Why are alot of game companies only using d3d??
  69. OT: What is the BEST, SIMPLEST, FAST, etc to create Character and its Animation?
  70. Opengl Window problem in Win 32... Please help....
  71. making blue transparent in a .bmp
  72. c++ related
  73. Texture mapping
  74. Wireframe
  75. BSP/PVS engines
  76. Compiling OpenGL on Windows without VC++ ?
  77. Pixel Format
  78. Alpha Test
  79. Windows edges got clipped off
  80. Add Color in Win32 Console Application
  81. Subimages??!?!
  82. Removing loaded bitmaps - Urgent
  83. glTexCoord2i values?
  84. Opening multiple windows through GLUT
  85. What 3d file format to use?
  86. Fixed FPS
  87. GUI Buttons
  88. gluPerspective() question
  89. Error from C++ Builder 5
  90. Mesa 3.5 & HW Acceleration
  91. colors on a mesh of vertices.
  92. blinking objects?
  93. I don't understand what's the problem!
  94. My Flight Sim
  95. How do get the delete points from mouse capture
  96. Have a problem when run a program using opengl on windows2000
  97. Need a programm wich can produce OpenGL-Code!
  98. textures with images which do not have a 2^n dimension
  99. Importing a .3ds model into openGL
  100. OpenGL with Delphi
  101. Accelerated Video Card
  102. reflection disappears
  103. TGA and the alpha channel
  104. URgent - speedometer
  105. B-splines, NURBS and knots
  106. i have gone through some tutorials...
  107. Double buffering and stuff
  108. Translating problems
  109. 3D Movement Algorithm
  110. OpenGL man pages installation
  111. Importing geometry into OpenGL....
  112. openGL in dialog box
  113. how to draw on the screen without cleaning others drawn object..?
  114. Problem Calling Repaint without using glutIdleFunc()
  115. Show me some light...
  116. Rotation problem
  117. My first glut window is see-through!!
  118. Smoothing
  119. Wire Frames
  120. Using OGL For Matrix Calculations
  121. Polygon culling on vertex arrays
  122. glUnProject Problems
  123. glDrawRangeElements(), anyone?
  124. The calculation of a tangent from a normal
  125. Junk Data in a .bmp file?
  126. glTexImage2D() paramter
  127. Is 3dStudioMax supported with opengl??
  128. float and double internal representation
  129. converting 3d format to bmp or jpg or gif format
  130. callback???
  131. OpenGL modeler
  132. Calculating Normals From 3DS Files
  133. Whether supports Sun Solaris8/i86 OpenGL?
  134. Blending Problems
  135. modalless Dialog Box Refresh?
  136. another Blending problem
  137. Sub Images
  138. infinite space?
  139. Organizing And Managing Faces.
  140. continous update, "video"
  141. Level editor
  142. using djgpp with GLUT
  143. glOrtho
  144. What do I do to get the GLUT to work?
  145. Demo performance
  146. I want a new sports game.
  147. I want to create a new sports game.
  148. Multitexturing....
  149. light and modelview transformation
  150. Is WorldCraft a good editor with opengl
  151. How to refresh screen after every Raster line?
  152. what is the best way to get the information to stick
  153. Lighting and the Sun
  154. picking things with a mouse
  155. GLUT questions
  156. Transparancy troubles....a little help?
  157. glVertexPointer(parameters)?
  158. How to animate 2D textures ?
  159. Problem with mouse func
  160. New Mean Fox Screensaver released
  161. help
  162. Problems with auxDIBImageLoad and textures
  163. SOS: need for code to return image data from bmp
  164. Playign AVI
  165. Is OpenGL Ready for Gaming???
  166. Texture Problem
  167. Drawing to Win32 Window Pixels
  168. convert window coordinates to OpenGL coordinates
  169. stained object with blending
  170. Pseudo Code Particle tutorial
  171. Dialog-based Interface
  172. Backgrounds
  173. VC++ won't compile project if multiple .cpp files have #include"gl/gl.h"
  174. read this :D
  175. glViewport() unclear..
  176. OpenGL in Unix
  177. transparency
  178. [3TE]-Our second tech test available!
  179. name of a file
  180. doubt in Graphics programing in GNU
  181. Rotation Origin
  182. Suggestion for a demo,app?
  183. Copy display buffer to texture
  184. Transparency
  185. Porting GL lookat command into OpenGL
  186. Lightewave
  187. gluUnproject - the matrixes???
  188. glTexEnvfv()
  189. Compiling OpenGl programs ?
  190. .3DS and openGL matrices & transformations
  191. camera problems
  192. GLUT auto-repeat
  193. gluUnProject() - glReadPixels()
  194. Drawing...?
  195. OpenGL & GDI
  196. begining with textures
  197. Lighting and Material
  198. 3D Transformations
  199. About normals and light
  200. OpenGl 1.2
  201. Problems with normal vectors in ASE-files
  202. glu fonction especially gluCylinder
  203. cutting a hole
  204. bad projection with gluUnProject
  205. glMatrixMode(GL_PROJECTION) problem
  206. Need help in rendering 3D image with texture mapping
  207. gluTessCallback function
  208. Sphere problem
  209. Where can I find GLUT32.DLL?
  210. 2D Graphics with OpenGL
  211. doubt in GNU
  212. glw could not load open gl subsystem
  213. Need Help! about Bezier algorithm
  214. Plib is too big for me, i only want to load 3DS files
  215. win32, child windows, opengl
  216. Trouble rendering in SubWindow
  217. glut and keyboard
  218. Font Size
  219. glut32.dll in multiple locations
  220. Data Types and Version
  221. Metrowerks Codewarrior
  222. Release build version does not work
  223. Fireball Spell Effect
  224. NURBS question
  225. Gradient Background
  226. 2 multitexture questions
  227. Hardware Acceleration setting
  228. glCallLists() Problem
  229. Font Size
  230. Writing text to an opengl window
  231. Using TIFF Graphics with Sun Solaris
  232. Mingw32 and OpenGL
  233. slow program
  234. trouble with spotlight
  235. XOR Rubberbanding troubles...
  236. Blending
  237. can't get spotlight to work
  238. Help - Planar Texture maping
  239. dout in compiling sdk program in GNU compiler
  240. Light radius
  241. about opengl...
  242. HELP
  243. .h file
  244. how long does it take and how easy is it to learn opengl?
  245. Lil OT: Mathematics: Point in a triangle...
  246. Multi-pass rendering
  247. Out of screen render
  248. MFC and opengl
  249. OpenGL 1.2 man pages
  250. Positioning 3d-objects with 2d-coordinates