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  1. I used to think OpenGL was widely supported...
  2. How to use multiple output shaders??
  3. problems drawing 3D model using a jfloatArray?
  4. Copying back buffer contents into a texture
  5. Scale geometry to fixed size in pixels
  6. Shadow Detection
  7. Rotate a subquad of a quad ?
  8. Spheres and GLSL
  9. glDebugMessageCallbackARB INVALID_OPERATION
  10. Type aliases
  11. rotating vertices
  12. Osx Lion Core Profile 3.2 + glfw
  13. Particle Interaction
  14. sample codes for OpenGL SC 1.0.1 version
  15. related to OpenGL SC 1.0.1
  16. Planar reflection with texture mapping
  17. texture mapping of two planes
  18. glDrawArrays access violation, multiple objects
  19. orthographic projection matrix in GLTools
  20. Voxels
  21. glReadPixels doesn't do GL_LUMINANCE_INTEGER_EXT
  22. OpenGL shortcomings?
  23. Display a point cloud from Array
  24. loading tga textures
  25. glRotate / glTranslate Help
  26. Reading 3D Model
  27. Depth test problem
  28. GL_DEPTH_TEST enabled but doesn't work
  29. Drawing depth texture bound to a FBO
  30. Texture Color Distortion at Angles
  31. Modelview translation with GLM
  32. Drawing Help lines
  33. Problem with texture objects on indexed lists
  34. [Solved] Render to texture problem
  35. Using for to draw multiple objects?
  36. Problem about line rasterization
  37. Animate 2D objects (how to?) with Open GL ES 2
  38. General understanding of the GL Pipeline
  39. glReadPixels from GL_FRONT fails right after Swap
  40. Delay in open GL
  41. Creating tube using path--Rendering hermite spline
  42. Disappearing sides
  43. Screenshot with OpenGL
  44. cannot put particles over an image
  45. draw 3d points in space freely
  46. Shading looks ugly
  47. Having trouble translating in Tile Engine
  48. Having trouble with smooth movement in tile engine
  49. Images for parallax scrolling
  50. Transposing an object from one point to another
  51. Describing Indice Pattern
  52. Subtractive Blending using GLblendFunc
  53. Moving an object along with mousepointer
  54. testing opengl
  55. Animating a curve - should I be using a bezier?
  56. Easiest way to reconstruct eye space position
  57. [Sort of OFF-topic] - screen recording
  58. Animating sprites using spritesheet
  59. Efficiency of multple glDrawElements commands
  60. Better modifying the render or moving the camera?
  61. Write to Z-Buffer
  62. Loading multiple images
  63. Drawing multiple models and texturing?
  64. Best way to do Geometry Instancing
  65. openGL 2D maze
  66. What kind of VS' templete should I use?
  67. Weird performance issues
  68. math training for opengl
  69. Why are extensions available as function pointers?
  70. Forward-compatible line drawing
  71. Triangle Lists
  72. Ortho viewing setup problem
  73. Reset the camera
  74. Mouse selection
  75. Two Side Lighting and Intel HD Graphics Family
  76. uniform raycasting in a selected sphere region of
  77. glCreateProgram - Access violation
  78. OpenGL Global Variables
  79. Getting the depth image of a 3D object
  80. Applying/mixing material and texture
  81. Manual Data Formatting (Interleaving Buffer Data)
  82. GLSL loop problem on Radeon HD cards?
  83. Perspective problem
  84. how to render real terrain(GIS)?
  85. Bitmap Font Text Line Breaking
  86. glVertex3f throws GL_INVALID_OPERATION error?
  87. Texture mapping and reshape function
  88. Multiple Stencil Buffers
  89. Is it possible to batch draw calls across VBOs?
  90. Simple Initialisation on existing Window
  91. Problems with superbible sourcecode
  92. LodePNG Function.
  93. Custom color interpolation inside of a circle
  94. Why some functions can not be found?
  95. Is OpenGL and GLUT free?
  96. Reg : glClearDepth and glDepthFunc
  97. how to get RGB of a particular pixel ?
  98. translating DTED data into opengl
  99. Read Z-buffer of a device context
  100. openGL extensions
  101. Problem with extension GL_NV_fragment_program2
  102. isEmpty function?
  103. Showing subset of currently rendered objects
  104. Textures without blur
  105. Dynamic camera placement
  106. glTexParameteri problems I think...
  107. Moving A Ship Rotation Problem
  108. Cube shape appears distorted at edge of viewport
  109. glMaterialfv( )
  110. Parallel-planes within semi-transparent volume
  111. Modifying uniform variable arrays inside a UBO.
  112. Doubt in transformations
  113. Get a run time error when turn to freeglut.
  114. Best OpenGL Toolkit
  115. Sphere isn't filled (freeglut / OpenGL)
  116. Reading in a .obj file
  117. How to obtain OpenGL's version and update?
  118. how to rotate a polygon around a vertex
  119. OpenGL: Renderbuffer, depth buffer
  120. rotating primitives
  121. Why sometime the form is black, and I see nothing?
  122. Setting Up Development My Eviroment
  123. Rotating Problem
  124. Problem with texture
  125. Problem with views
  126. looking for an implementation of a TIN algorithm
  127. Another problem with views
  128. "invalid enumerant" after glTexImage2D
  129. Obtaining angle of incidence
  130. Drawing points
  131. Texture storage demands: GL_RED vs. GL_RGBA
  132. Two objects
  133. Problem with glTranslate*()
  134. Why MVP matrix in Tessellation Evaluation Shader?
  135. how to put a 3D object at fixed screen location ?
  136. Rotating and Scaling without gl
  137. After.bmp change to .tga , the picture is smaller?
  138. How to define the OpenGL Version i will use ?
  139. Creating a cube problems?
  140. OpenGL implementation
  141. OpenGL Access Within a Thread
  142. Load identity write it out does not work properly
  143. Change eye position of gluLookAt() doesn't work
  144. Grass animation
  145. problem in rotation of sphere with cubes
  146. creating 3D rect angle using opengl Qt
  147. How to render 2D textured "billboards" in 3D world
  148. Setting Up a Tessillation Shader
  149. Opengl - Textures problem
  150. Efficient Smoke
  151. OpenGL + parallelism shader
  152. Change velocity at a particular point
  153. Multiple Viewport problems
  154. OpenGL First Person Camera, non-gluLookAt()
  155. Toggling between "Shapes"
  156. test new forums
  157. Opengl - Loading .png images
  158. Creating a sphere
  159. Converting over from Ortho to Frustum
  160. how ton remove perticular cubes from the scene
  161. Is there such thing as a GL view "database"?
  162. Type cast error when use gluTessCallback();
  163. Rotating to face a target
  164. Texture Outlines
  165. A few questions about OpenGL and freeglut
  166. glTexImage3D reload/refresh
  167. Loading Bmp file problem
  168. Rendering with (free)glut Problems
  169. What are: floating-point and fixed-point systems ?
  170. Buffer Objects with Vertex-Array Data
  171. Skybox visual glitch
  172. The Temple In OpenGl
  173. Morphius-Solid ScreenSaver
  174. What is a scene graph?
  175. glDrawElements mismatched arrays
  176. how to set the big view area
  177. a texture(early created)cover another texture(new)
  178. Lighting Problem for the sphere
  179. Opengl - Jumpy lighting
  180. Cannot correctly render sky box
  181. Why the efficiency a simple 2D program is so low
  182. OPEN GL HELP PLZ
  183. glRotate and getting new vertices
  184. OpenGL Sphere
  185. Resizing the Line
  186. Plane and beginner
  187. Problem about glTools.h.....
  188. Rendering frame and filled faces simultaneously
  189. [Tutorial] NetBeans with OpenGL and Freeglut
  190. No Clipping
  191. Lighting Problem for the sphere
  192. Opengl - linker errors
  193. blank screen when using glutTimerFunc()
  194. Polygon Stipple Patterns
  195. Opengl - Shader problem
  196. How do I debug ?
  197. glDrawArrays with vector(STL)?
  198. Advice for starting out.
  199. Get 3D Mouse Corordinates.
  200. OpenGL SC and OpenGL ES
  201. How Load a 3D model?(3dmax or maya)
  202. weird errors in game project [HELP ME]
  203. OpenGL SC 1.0.1 with shaders
  204. Is Bubble Possible ?
  205. Invalid Operation on glDrawArrays non triangles
  206. FBO problem
  207. 3DTextures + Conversion + C++
  208. indexed vertex VBO and unindexed color VBO
  209. Regarding GL_EXT_framebuffer_object
  210. [SOLVED]Draw a class
  211. how to transform single vertices?
  212. Drawing one Model more than one time
  213. Help with beginner fragment shader code
  214. OpenGL + Allegro - Lag - Trouble with VBO
  215. planes,very beginner
  216. OPENGL MUTILPLE WINDOW RENDERING
  217. Unintended Lines And Boxes
  218. glTexImage3D update with frame buffers
  219. Framebuffer: Color and depth at same time
  220. what is wrong?
  221. Masking a moving polygon
  222. rotate Cube using keys
  223. Slide on surface
  224. how to put 2 textures onto 2 quads? any ideas
  225. Serious bug in renderText()
  226. glTranslatef lost values
  227. Light-emitting objects
  228. OpenGl context
  229. Loading textures without GPU clocks?
  230. Rendering *without* super sampling?
  231. A simple 'command window'
  232. Overlay / GUI / UI
  233. transfer camera view to model
  234. OpenGL Occlusion Query[Help!]
  235. why wont this render?!
  236. center text inside a rectangle
  237. Texture mapping distortion :(
  238. How to Translate Camera after Rotating the Scene?
  239. Drawing tons of points
  240. .obj Loader -> drawing of object
  241. OpenGL prerequiisite?
  242. wath determines opengl version
  243. glUniformMatrix4fv when is the data copied?
  244. Moving a Model
  245. WGL_ARB_create_context is not supported
  246. sampler object not work with compare mode
  247. Some help with gl_points - beginner
  248. Where can I download SuperBible's example codes?
  249. 'Assign' texture to class objects
  250. is there any good idea for 3D rendering?[Talk]