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  1. Getting the correct x y and z
  2. Converting colors
  3. About drawing Sun (A strange "shadow")
  4. newbie problem with the mouse click functionality
  5. blend equation on opengl reference page
  6. tga files
  7. Querying the number of polygons being passed
  8. Shadows on wrong side of Shadow Volumes
  9. Texture filtering vs. Drivers.
  10. Render DepthMap with FBOs
  11. texturing with transparency
  12. Blurfilter on 3d texture
  13. picking
  14. pixel format not supported
  15. My first OpenGL books!
  16. glGetFloatv(GL_TEXTURE_MATRIX, matrix) not working
  17. OpenGL Animation not work
  18. Help with glDrawElements
  19. Rendering artifacts (Buffer fighting?)
  20. positioning a cylinder in 3d
  21. select object from multiple object and rotate
  22. Dumping Glide - adding OpenGL to a great old game
  23. Updating a texture?
  24. glTexCoord2f simple questions
  25. some problems with an OpenGL camera system
  26. implementation of sweep object
  27. my first program not working
  28. Question about VBO
  29. video tutorials rock crab pong game for ubuntu
  30. from where to start learning about textures??
  31. whats EGL?
  32. problem in animation
  33. animating a texture
  34. OpenGL matrix primer?
  35. Bitmap Image Loading fails
  36. Best way to handle multiple shaders
  37. File converter to transfer 3d model into OpenGl
  38. ARB VBO's working from text file but not on arrays
  39. glu 1.3 version!!!!!!!!!!How to download
  40. bogus example on opengl.org?
  41. Antialiasing for Outline Font
  42. glGetShaderiv() linking error?
  43. setup of opengl
  44. Rendering in batch mode only to save into a file
  45. glReadPixels halts my app
  46. How to modify the video output to external monitor
  47. About FBO GL_COLOR_ATTACHMENTn
  48. Ping-pong PBO Transfers on a thread
  49. Would like a guide for parsing...
  50. Concave Polygon via Stencil Buffer
  51. Problem to create a triangle or square with menu
  52. Multiple textures and meshes
  53. glgeneratemipmap()didn't run correctly
  54. Cannot pick object using ray casting method
  55. how to reset the position of object after transfor
  56. skybox animation
  57. OpensourceModeling software compatible with OpenGL
  58. Strange CG shading model problem
  59. Picking problem
  60. Changing the drag amount based on cam pos
  61. Rectangles don't have the same size
  62. Help creating a NURBS sphere
  63. OpenGL particle system
  64. Limit on no. of textures loaded?
  65. LIGHTING Problem?!
  66. get image from scene
  67. Collision Detection Problem
  68. Reading data from GPU with FBO
  69. Assigning unique color to each point
  70. pyopengl hangs
  71. Shadow Volumes
  72. how i can solve this? rendering tree party api.
  73. Quaternion trackball rotation problem
  74. Trouble with making custom font library
  75. 32bit textures
  76. Rotating several objects as one (asteroid)
  77. line not being drawn
  78. GL_SMOOTH & normals issues
  79. Both sides blending
  80. opengl bar chart please help me :)
  81. Help! Simulating a Lifecycle of a star
  82. Issues mixing textured and non-textured objects
  83. how to write character on sphere
  84. How can I get relation between pixels and gl.gltra
  85. Copy frame data to texture
  86. File reading and printing in openGL
  87. GPU memory check utility functions?
  88. Stencil buffer question
  89. When building a pick ray through GluUnproject...
  90. gluProject(...) question
  91. using whiteness for alpha
  92. How to properly use glTexEnv with tex. units...
  93. Visual effect
  94. Drawing charcters Matrix Issue
  95. Simple Polygon drawing issue
  96. dynamic lights or lightmaps?
  97. Random positions , and Mouse event
  98. flip pixel buffer
  99. OpenGL & Swing hw / lw issues - help
  100. Rendering text in OpenGL
  101. I need to make a specific pixel colour transparent
  102. Render objects in bounding box
  103. Window coordinates and polygon position
  104. Matrix Multiplication (Open GL behaviour problem)
  105. best/better texture image file size
  106. GUI + opengl
  107. 3d scene
  108. difference between glFrustum() and glOrtho
  109. OpenGL translation of a software pixel pipeline
  110. several textCoords per vertex
  111. Loading an RGB bitmap with alpha?
  112. Texture not showing up
  113. glPushMatrix question
  114. Different drawArrays modes in WebGL
  115. glPushAttrib depreciated, replace by?
  116. Scaling matrix before positioning it
  117. glPerspective or glLookAt
  118. PBOs and textures
  119. glPerspective
  120. Can't make object 3d
  121. Opengl rendering "bypass" with CUDA
  122. gluLookAt - Questions
  123. Capping Solid-Stencil Buffer-coplanar faces+artifa
  124. Alpha/object fading
  125. radar display effect
  126. Can a shader be attached to more than 1 program?
  127. Loading object files into OpenGL
  128. building a 2d Graph in opengl
  129. GLSL Per-Vertex Phong Shader - correct maths?
  130. Which state would cause colors to become like this
  131. something like glew for core OpenGL 3.3
  132. Is there a good way to redraw only when changed?
  133. [solved]resetting position after glTranslatef
  134. Render to Bitmap and OpenGL specific functions
  135. Unexplainable Error in gDEBug
  136. Alpha Blending and Sorting - 2D
  137. add item
  138. move scene
  139. Moving light lines on dark background
  140. OpenGl - selection
  141. cubes not same size and text not showing :(
  142. Delete drawing from overlay
  143. Grab Projection and view Matrices without glGet*
  144. texture mapping a subdivision surface of a sphere
  145. glMultiDrawElements() causing an access violation
  146. How can i create 3D human body model
  147. bringing object closer/further
  148. 'True' Quadrilateral Interpolation on AMD?
  149. Strange FPS difference
  150. copy data to textures
  151. max clip planes
  152. wireframe cube
  153. Polygon Antialiased
  154. Recommended VBO usage?
  155. Polygonoffset mode
  156. Creating a moving car
  157. GL_MODELVIEW
  158. MRT using FBOs seems to be painfully slow.
  159. Masks with Developers Image Library
  160. How to Compiling CPP File to EXE
  161. gluLookAt
  162. working with the console window
  163. Visualisation for meshes
  164. Comments regarding hardware
  165. Giving floating values to the Viewport
  166. Problem with positioning of light.
  167. Problem with positioning of light.
  168. VBO cannot be deleted?
  169. cubemapping and texture coordinates
  170. multiple textures
  171. move (animate) a cube from A to B
  172. object shows in different parts of the screen????
  173. textures
  174. deleting object
  175. Light source equals the place that we see
  176. Fill rate problems
  177. Linking error in Visual Studio c++ 2008 Express ed
  178. Particle System
  179. Image binding
  180. Counter problems when reading texture from FBO
  181. Problems with getting animation active
  182. Math is correct, but camera moves away!
  183. check out my first opengl video :D
  184. Example for geometry shader + transform feedback ?
  185. GLboolean
  186. Help! Need to simulate clouds
  187. Alpha translucency with no depth sorting?
  188. Rotating one of a set of double doors 90 degrees
  189. dragging using mouse movement
  190. Problem of maximum vertices with glDrawelements
  191. is this bad?
  192. Textures work until display updates.
  193. Texture indexing and value range
  194. Best way to draw curved lines -dynamic texture or?
  195. Only render on 1/4 of screen
  196. open GL keyboard func
  197. should i convert my camera to quaternions?
  198. cpu usage and fps optimization
  199. opengl jogl problem with TextRenderer
  200. Not rendering good texture
  201. Segmentation fault while using PBO
  202. Problems when dealing with lighting and shadowing
  203. Error when free memory
  204. Displaying and transforming objects in layers
  205. Matrix Stack Question
  206. Implementing my own matrix and transformations...
  207. gluLookAt basic questions
  208. glReadPixels error
  209. World-aligned Billboards Utility?
  210. gluSphere lighting problem
  211. A few small rendering problems
  212. Ray Tracing Help
  213. Geometry shader + transform feedback + triangles
  214. A fluffy orange
  215. The nature of GL_POINT
  216. Texture Problem on distance elements
  217. Invalid operation error from GL when using FBO
  218. Applying a texture on a transparent polygon
  219. move cube on circle
  220. Increasing Frame Rate per second
  221. where is the irc chat?
  222. Plotting points on Earth
  223. can someone help me with quaternions
  224. vertex buffer objects and elded vs unwelded vertic
  225. Fail to read the frame buffer using PBO
  226. How to get rid of unused indices in Display List
  227. What's wrong with my texture
  228. how can I make solid and wire frame cube ?
  229. GLSL Translation Issue
  230. fps camera to quaternions upgrade code giveaway
  231. help with simple OpenGL
  232. scale object without translate
  233. menu bar application using opengl
  234. gluLookAt around circle
  235. texture as a background
  236. Multiple indexed meshes in single VBO
  237. Rendering fonts in OpenGL 3
  238. how do i draw 2d textures on screen
  239. gluNurbsCurve problem!!!!!!!!!!!!!!!!!!
  240. Whats the best 32bit image format file?
  241. Applying a texture to a sphere created by hand
  242. only redraw parts of the screen - Scissor
  243. moving object(point or 3d cube)
  244. GL_DIFFUSE turning everything yellow.
  245. simple but yet complex transformation
  246. How does the OpenGL get (x,y) at the Z-Buffer?
  247. Questions about Lighting and Shadowing
  248. vector on image
  249. Getting blank screen as output for this program
  250. Drawing on top of the scene