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  1. NVIDIA releases OpenGL 3.3 drivers
  2. AMD Releases OpenGL 4.0 Drivers
  3. NVX_gpu_memory_info
  4. Sampler: nVidia vs AMD OpenGL 3.3 drivers
  5. NVIDIA releases OpenGL 4.0 drivers
  6. overlay problem
  7. MRT error on Catalyst 10.4 (continue)
  8. GL_AMD_debug_output => Debugging features!
  9. nVidia + wglMakeCurrent() + multiple threads
  10. GTX 470 driver issues.
  11. VBO vs vertex array performance on 8800 cards
  12. GL_NV_vdpau_interop
  13. ATI Mobility Radeon problems
  14. Catalyst crash on first SwapBuffers after resize
  15. Works on nVidia, but not ATI
  16. opengl 3.3 on the geforce 285
  17. GPU timers and NVidia 257.15 Drivers
  18. bugs in nVidia's GLSL
  19. transform feedback on NVIDIA 9800gt
  20. Can't disable MSAA completely with 8+ MSRT
  21. Appalling performance on ATI hardware
  22. Information on Android OpenGL ES drivers
  23. Memory leak in glDrawArrays?
  24. Improper resource cleanup
  25. ATI glBlitFramebuffEXT and GL_DEPTH24_STENCIL8_EXT
  26. NVIDIA drivers not returning the right profile mas
  27. slow transfer speed on fermi cards
  28. textureQueryLod on Catalyst 10.6
  29. NVIDIA run-time shader re-compilation
  30. glext.h bug
  31. Warning! Very slow performance using GTX480
  32. nVidia - glReadPixels returning garbage sometimes.
  33. in block naming under NVIDIA driver
  34. nvidia wide lines bug in forward compatible 3.3
  35. opengl on win 7 ati radeon hd 2600 toshiba ntb
  36. NVIDIA releases OpenGL 4.1 drivers
  37. What the: NVIDIA glBlendFunci on GeForce 8 !
  38. NVIDIA bug in glDeleteSync
  39. Driver crash using GL_NV_shader_buffer_store
  40. Some kind of weird nVidia GL + YouTube bug?
  41. Compiling/linking shaders on a thread on NVIDIA
  42. Mobile Intel 965 express chipset family
  43. nvidia: wglSwapInterval ignored when FBO is bound
  44. vendor specific internal texture representation
  45. Radeon Gaps Problem
  46. NVidia - transform feedback issue ???
  47. ATI: glCreateShader not sharing across contexts
  48. Shader program caching at the driver level
  49. nVidia 260.XX NvXDSync takes 100% core
  50. glDrawTransformFeedback() fails on nVidia
  51. nvidia OpenGL drivers for low-end cards - when?
  52. Intel's new graphics chips - OpenGL 3.0 support
  53. AMD glVertexAttribPointer() invalid op
  54. Nvidia Dual Copy Engines
  55. About AMD OpenGL 4.1 support..
  56. AMD Bugs in EXT_shader_image_load_store
  57. 3x NVidia Quadro NVS 450 => 12 screens
  58. Google Earth in stereoscopic 3D?
  59. Intel Laptops
  60. New extension: GL_AMD_depth_clamp_separate
  61. anyone else experience crashing with latest nvidia
  62. AMD's GLSL Compiler bug
  63. Interoperability problems
  64. Resident buffers and CUDA issues
  65. NV: gl_PrimitiveID unavailable in TC shader
  66. Which GPUs support EXT_shader_image_load_store?
  67. Explicit Attribute Location on ATI
  68. A Radeon 5800 as if it was a Radeon 4800?
  69. Depthblits on QuadroFX1400go
  70. ATI Linux 64
  71. Intel HD Graphics - no OpenGL Extension support?
  72. PBO/textures on ATI
  73. FYI: ARB_shading_language_include available on NV
  74. Display lists slow on nVidia?
  75. glClearColor with HDR values (>1) on RGBA16F FBO
  76. AMD Catalyst driver errors -- tessellation
  77. GL_EXT_texture_sRGB_decode
  78. Catalyst 10.12 and std140 uniform blocks
  79. ATI slow when using ARB_half_float_vertex data
  80. Problem with sampler objects on Radeon 4800s
  81. Resource leak in 2xx nvidia drivers
  82. [GLSPEC4.1] - Mistake
  83. glGetTransformFeedbackVarying on ATI and NVIDIA
  84. State of Windows Intel OpenGL drivers
  85. FireFox 4 beta 9, no OpenGL on Linux
  86. AMD's GLSL optimization
  87. Lighting not working
  88. Bug: sRGB on QuadroFX 1700
  89. Updating OpenGL
  90. ARB_separate_shader_objects NVIDIA crash
  91. Concurrent GL calls on NVidia GPUs
  92. AMD: textureOffset flickering and texelFetch crash
  93. AMD: struct array in UBO
  94. NVidia: crash by invalid glRead/DrawBuffer
  95. AMD: Misleading error message
  96. NV GF400 vs 500, difference in GL programmability?
  97. AMD: The craziest bug I have even seen! Oo
  98. NVIDIA glTexImage3D problems
  99. Misleading error message on AMD GLSL compiler.
  100. AMD scissor bug
  101. Inter 945GM and Occlusion Query
  102. NVIDIA 260.19.44 GL_DEPTH_COMPONENT32F
  103. Few driver bugs from AMD
  104. AMD: Error in atioglxx on a call to glGetTexImage
  105. Accessing elements of dvec arrays
  106. New extensions available in the registry!
  107. Experience with NVidia Optimus and OpenGL ?
  108. Sharing textures with OpenCL (on NVidia)
  109. Install GLEW with MinGW
  110. AMD Radeon HD 5770 + GL_SAMPLE_ALPHA_TO_ONE
  111. Problematic 270.61 driver
  112. Rendering without Data: Bugs for AMD and NVIDIA
  113. Problem with ARB_texture_rg on NV
  114. NV_video_capture
  115. Software Fallback FBO Semantic Difference
  116. AMD shader program memory leak
  117. Point Sprites & AMD
  118. ATI driver bug with glBindSampler
  119. AMD: Varying array and geometry shader
  120. Nvidia dmat3x4 in std140 UBO layout
  121. Resizing a TBO, problem with AMD drivers?
  122. Can't get OpenGL to work
  123. VBO nVidia problems
  124. AMD : glLinkProgram error with uniform Struct
  125. FBO problems on ATI Radeon X1300
  126. New AMD extensions
  127. ARB_texture_rg+FP16 on NV40 based cards
  128. New extensions in NV 280.18 drivers
  129. OES extensions in NVIDIA 280.xx Beta
  130. NVIDIA releases OpenGL 4.2 drivers
  131. Problem with integer div/mod
  132. AMD releases OpenGL 4.2 beta drivers
  133. Fixed Function Emulation?
  134. NVidia: 4096^2 FBO not working on GF7950GTX
  135. Core slower than Compatibility (Linux)
  136. GPU/CPU shared memory
  137. problem of PBO with ATI card
  138. AMD: Uniform buffer with array inside
  139. NVIDIA perf issue with compressed textures
  140. [Cat11.8] layout + 'flat' = compile error
  141. ATi, Accessing texture level below TEXTURE_BASE
  142. AMD Catalyst 11.9 crashes with wglCreateContext
  143. Number of performance states for Fermi GPUs
  144. AMD bug: GL 3.x glClearBuffer - access violation
  145. Does ATI_meminfo really work?
  146. Driver Extension or Extinction?
  147. NVidia 270.x+ tip/question - stack size
  148. NVidia 285.x and ARB_instanced_arrays
  149. NVidia 280.x+ and GeForce 4xx+
  150. Intel HD Graphics, triangle count and GLSL
  151. Compatibility verification
  152. AMD glUseProgramStages 0 handling
  153. Probable nVidia GLSL compiler bug
  154. ATI GLSL compiler bug
  155. Gallium3D
  156. desktop/laptop issue for vertex shaders
  157. ATI bug with separable + binary_retrievable progs
  158. ATI bug with separable vertex shader
  159. Does transform feedback work on Catalyst 11.10?
  160. ATI 11.11 bug with stencil routing k-buffer
  161. compiling up front
  162. How to use zero copy/pinned memory on Fermi
  163. uniform name hasAlpha verboten? (nVidia)
  164. Back to Mesa
  165. nVidia GLSL compiler bug?
  166. glXWaitVideoSyncSGI hangs in Nvidia 290.10 Linux
  167. Problems with TBO on ATI
  168. how get OpenGL ConformanceTestSuite (NOT OpenGLES)
  169. texture level bug (?) with glTexImage2D
  170. [AMD11.12] TexStorage -> INVALID_OPERATION
  171. nVidia GLSL matrix constructor compiler bug
  172. [AMD11.12] {pack,unpack}Half2x16 Incorrect
  173. ATI - GL_CLIP_DISTANCE0 - Bug
  174. ATI - indirect index sampler limitation
  175. [AMD11.12] imageAtomicCompSwap not working
  176. AMD bug with samplers
  177. intel hd 3000 support of openGL...
  178. Multi-GPU OpenGL - GeForce problems
  179. Deprecated functions
  180. What cards support OpenGL4.0 and Shader Model 4.0?
  181. Posssible memory leak in OpenGL Intel Win7 drivers
  182. Issue with Nvidia 285.62 and GL_CLAMP_TO_EDGE
  183. SketchUp 3D貼圖顯示不出 來的問題
  184. NV_shader_buffer_store and Linux
  185. [BUG] - Interface Block initializers
  186. Texture and depth precision: bits, bits, bits...
  187. OpenGL + parallelism shader
  188. Transform-feedback issue when using SLI boards
  189. Creating an Installable Client Driver for OpenGL
  190. OpenGL or Driver Troubles?
  191. OpenGl without graphics card?
  192. opengl vs mesa drivers
  193. Ivy bridge new opengl version support?
  194. The mechanism or handshake
  195. Nvidia: bindless textures - first experiences and bugs
  196. New nVidia updates don't have OpenGL included.
  197. What to Recommend for Intel Graphics???
  198. NV_video_capture, SDI to GPU Buffer Latency
  199. Gallium3D programming example
  200. OpenGL runs slow.
  201. nVidia Quadro - VBO streaming performance
  202. AMD_query_buffer_object - Catalyst 12.6 beta
  203. driver problem?
  204. Small NVIDIA wglCreateContextAttribsARB Bug?
  205. AMD catalyst Point sprites breakage with transition from OpenGL 4.1 to 4.2
  206. Updating my OpenGL and graphics driver.
  207. OpenGL support for Antialiasing in IvyBridge HD4000 iGPU ?
  208. Dual src blending on AMD, driver issues?
  209. Problem with OpenGL and current NV driver
  210. imageAtomicCompSwap not working on AMD 12.6?
  211. Latest OpenGL AMD/NV driver bugs (with repro code)
  212. Crash with glCheckFramebufferStatusEXT on ATI Radeon 5450 Catalyst 12.6
  213. GL_RENDERBUFFER_STENCIL_SIZE returns 0
  214. Running an old OpenGL application
  215. OpenGL driver support
  216. Latest OpenGL AMD/NV driver bugs (with repro code) (part II)
  217. LCD TV Driver
  218. Opengl having issues with Intel HD3000
  219. Tiny application, 0 FPS bug with nVidia drivers
  220. Problem OpenGL mode is not supported by your video card
  221. NVIDIA releases OpenGL 4.3 beta drivers
  222. Point sprite sizes on 300 series nvidia drivers
  223. Minecraft Bad video card drivers
  224. glTexStorage2D with GL_TEXTURE_CUBE_MAP on AMD
  225. Interleaved VBO with mixed types fails on AMD FirePro M5950
  226. Multisample quality for screen not as good as for FBO on ATI Radeon
  227. glDebugMessageCallback on nVidia using Ubuntu
  228. Driver bug causing incorrect glGetProgramiv output
  229. [NV304.48] Texture internal formats
  230. [NV305.67] compute shader texture sampling reads zero
  231. Nvidia Mobile Drivers ~ No Linux Support
  232. OpenGL Driving Test
  233. NVIDIA Quadro driver memory leak
  234. [NV] imageSize() for write_only images
  235. Threaded optimization
  236. Possible driver error: AMD (Gigabyte) Radeon HD 7950 Win 7-64
  237. [NV310.33] clear textures
  238. JOGL not finding NVIDIA driver
  239. Almost no extensions available and GL vendor = Microsoft Corporation
  240. NVIDIA 310.* crashes when compiling GLSL using "restrict" keyword on image unit
  241. glVertexAttrib* ignored on AMD
  242. Driver issues with GL 3.2 core on Mac Mini 2010 (OS X.8.2)
  243. NVIDIA or AMD driver bug with uniform names for block uniforms
  244. NVIDIA 310.70 std140 layout bug in SSBO
  245. NVIDIA 310.90 'shared' qualifier bug
  246. Shader/glDrawArrays crash only on nVidia/Win32
  247. Easy Question - Can the OpenGL level of a specific AMD or NVidia card be changed w/SW
  248. [NV 310.90] compute shader reads zero from texture
  249. Repaint issue with opengl
  250. GetShaderInfoLog and __FILE__