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  1. OpenGL 2.0 support on WinXP/Radeon9100SE
  2. GLPixelMapping in hardware vs. software
  3. mouse handling very slow since drivers > nvidia 90
  4. How to Rotate an Object on Pivot Point
  5. OpenGL under RDP (remote desktop)
  6. What could make wglMakeCurrent very slow?
  7. Pbuffer DC and BltBit
  8. SetPixelFormat "Access is denied" ???
  9. please help me,
  10. SwapBuffers performance
  11. MFC - no diffuse light?
  12. plz help
  13. OpenGL wglCreateContext fails when rendering onto a bitmap
  14. What's everyone take on Vista now its out and OpenGL
  15. OpenGL in Visual Studio 2005
  16. Multiple Rendering Contexts
  17. Buffer Clearing Problem
  18. OpenGL rendering on a seperated thread
  19. GDI Vista, Nvidia with OpenGL
  20. What do you think about my application? (download)
  21. wrapper opengl can't read settings file while displaying vrml files
  22. Catalyst 7.2 + Radeon 9500 + OpenGL = crash
  23. Problem with NVidia extension.
  24. wglMakeCurrent-crash!
  25. Too high resource usage
  26. Force Microsoft drivers
  27. VGA output under opengl
  28. Need info . New to Open GL
  29. Windows memory limitation
  30. OpenGL accross multiple threads in C#.NET
  31. Switch between double and single buffering
  32. Linked libraries
  33. How can I use openGL on Windows using Eclipse
  34. Please help me with linking problems from VC2005 under windows, thanks.
  35. Please help - screen stucks
  36. undefined reference...
  37. Horizontal span vs dual view
  38. Offscreen rendering tutorial?
  39. Practice contradicts MSDN document about PixelFormat?
  40. VBO inside a display list
  41. Question regarding OpenGL32.dll versions
  42. simple mesh format
  43. openGL: failed to share context- monitor color depth must be 32
  44. Multiple Fullscreen Windows
  45. Testing on GeForce FX, GeForce 8 and Radeon X1k
  46. Mingw and SDL on windows vista help
  47. Rendering context over multiple display settings
  48. Texturing please help a noob
  49. Available VRAM
  50. Transparency using texture
  51. Vista Fullscreen Windows and OpenGL
  52. free compiler and GUI library
  53. Vista and OpenGL Screenshot
  54. context with more than 8Bit RGBA
  55. Vista && OpenGL Focusing Window
  56. glTexSubImage2D() and Windows Overlapping problem?
  57. Wiggling texture mapped fonts
  58. Does someone has some idea of such weird thing about pixel format?
  59. Please Help
  60. Please advice - exception in atioglxx.dll
  61. ATI Graphics Card and Windows Vista
  62. Problem with 1D_textures on new Nvidia graphic processors
  63. problem viewing the Z coordinate -sceneRadius
  64. OpenGL & Windows Vista
  65. implementing framerate limit
  66. header files
  67. How to get ICD driver name?
  68. texture loading
  69. Newer opengl versions ?
  70. DirectX 10 / 10.1 Hardware and OpenGL
  71. Overlaying transparent (font) textures.
  72. Problem displaying rendered texture on window in second display, second graphics card
  73. Render A Mass of Cloud Based on A New Volume Method.
  74. Link error when compiling
  75. GL_WRITE_PIXEL_DATA_RANGE_NV = crash
  76. Windows 2003 server x64 + NVIDIA - no OpenGL?
  77. Where to download openGL v1.2 or above?
  78. Windows XP Home C/C++ IDE
  79. Multiple Windows & Rendering Contexts
  80. Quadro driver 162.50 XP pro, instrumented?
  81. Quadro vs Geforce -- OpenGL support
  82. 162.50 XP64 Quadro drivers: glGetString(GL_VERSION) returns null?
  83. Performance Degredation
  84. Problem with Intel Extreme Graphics Controller
  85. OpenGL in .NET / Vista
  86. Getting newer core in windows.
  87. OpenGL/Win32 Screensaver and multisampling
  88. Forcing software fallback for ATI drivers?
  89. Amount of video memory.
  90. Getting OGL driver version on VIsta
  91. Visual Studio / GLSL Integration
  92. OpenGL for XP x64
  93. Over 400 errors when trying to compile/use gl.h
  94. OpenGL 3.0 vs Vista
  95. OpenGL SwapBuffers for Vista
  96. ATI driver crash using glDrawPixels to FBO
  97. Offscreen transparency on ATI and Nvidia cards
  98. GUI programming
  99. OpenGL initialization on multiple monitors
  100. Object/library modules..........help?
  101. strange mouse interaction
  102. Where can i find OpenGL2.0 ?
  103. OpenGL support for 64 bit ?
  104. fences with ati
  105. wglChoosePixelFormatARB returns ERROR_INVALID_DATA
  106. rendering in an invisible window
  107. GL_ARB_pixel_buffer_object
  108. Clock
  109. URGENT Please Help ONE NIGHT LEFT! Windows Vista
  110. NVidias Threaded Optimizations: Crash
  111. retrieve HWND from HDC
  112. One context, several windows.
  113. Sharing buffer between two OpenGL processes
  114. CPU usage: How high is too high?
  115. Multithread - hangs on SwapBuffer
  116. VSync
  117. Multisampling and dummy window
  118. NVidia: Console opening, weird error message
  119. ati ashli error
  120. Pure OpenGL base code
  121. Vista TDR in OpenGL applications
  122. ChangeDisplaySettings & CDS_FULLSCREEN
  123. Who have the EAI lib for Java and VRML
  124. GLee in dynamic DLL?
  125. OpenGL
  126. Really strange performance
  127. Unable to get GL_VERSION 2
  128. A new windows coding envirement?
  129. Windows XP x64 edition support?
  130. .NETted GL???
  131. Random C++ Compiler errors in openGL projects
  132. OpenGL Driver Crash on Lenovo T61
  133. Draw into Buffer instade into window
  134. ATI slowdown on newer drivers with GL_SELECT
  135. Multiple GPU
  136. OpenGL much slower in Windows than in Linux
  137. the fastest way to upload large textures
  138. wglMakeCurrent hang when window parent changed
  139. Vista, DWM & swapbuffers
  140. Real-time edge distortion of 3rd-party frames
  141. How to upgrade to OpenGL 2.1?
  142. Is there something like OpenGL overlay spec?
  143. Remote Desktop
  144. OpenGL flickering due to scrollbar ?
  145. newbie Q: Where to download OpenGL SDK
  146. where to dl opengl 1.2 or higher?
  147. OpenGL 3.0 and picking
  148. Grabbing Output of Other OpenGL Applications
  149. System memory copies of OpenGL resources
  150. sharing ptr from glMapBuffer with another app
  151. Super bible examples
  152. ATI: no more texture compression?!
  153. Under The Hoods of Vista
  154. .Net form with transparency over GL context
  155. Swapbuffers is breaking my program
  156. When to call CreateWindow in multithreaded app?
  157. Getting drivers version?
  158. Vista + Screenshot
  159. n00bie: crash under vista
  160. OpenGL Superbible Samples
  161. Newbie question :Updating openGL?
  162. OnDisplayChange
  163. OpenGL with multiple graphics cards
  164. opengl app freezes when I change window
  165. AMD FIX YOUR BUGS!
  166. Compatible PixelFormat for metafile
  167. compling Opengl without the dos window
  168. Mesa3D Driver for Win32
  169. eror in start codes
  170. texture rendering freezes on ati, works on nvidia
  171. transparent window on graphics application
  172. Flickering "Box" with weird texture in center
  173. OpenGL 2.0 required
  174. OpenGL and Vista
  175. OpenGL with Multithread
  176. Using efficently multiple rendering contexts
  177. opengl rendering
  178. corrupt opengl context
  179. Damn MS!
  180. Rendering outside of window on second monitor
  181. seting up an opengl window in c++.net
  182. New to OpenGL
  183. wglCreateContext handle still valid?
  184. Page flipping application in OpenGL
  185. hi
  186. OpenGL in MFC
  187. gluCylinder memory leak
  188. Using OpenGL in a Vista Service?
  189. OpenGL and DWM
  190. Compiling linking to OpenGL 1.4...
  191. info
  192. How to upgrade OpenGL version?
  193. Weird OpenGL behavior
  194. OpenGL Context Appearing at Incorrect Location
  195. Texturing with Document/Views?
  196. openGL running differently in two different system
  197. Fullscreen flick in Vista
  198. "GL_Static_Draw" doesn't work
  199. Beginning OpenGL programming in Windows
  200. multible screens in full screen
  201. Open GL MFC Wrapper
  202. Color update problem
  203. How to debug a fullsceen OpenGL app with 2 LCDs
  204. glaux.h library for C++ Builder
  205. Opengl 2.1 and windows vista confusion?
  206. fixing the cursor at middle of screen
  207. Vista problem with two programms and one window
  208. VSync Problem
  209. Incorrect scaling of objects on certain video card
  210. global timer and wndproc issues
  211. Then Romans font not clear!
  212. Polygon antialiasing
  213. PBO Performance under Vista
  214. Menu repaint problems
  215. The code is fine: except for wintel hardware.
  216. Regarding Immersive Visualization
  217. VBO Crash on Vista
  218. 2D scene to texture??
  219. Pixel Buffer Objects woes continue, ATI this time.
  220. glActiveTexture and Application Heap Size
  221. "Windows has triggered a breakpoint"
  222. Augment view from external app?
  223. NVIDIA Threaded-Optimization
  224. Multisasmpled pixelformat
  225. Some curiosity about headers and libs on Windows
  226. Question About OpenGL Performance using Memory DC
  227. Full Scene Antialiasing disables Aero Glass
  228. glut.h and cstdlib
  229. OpenGL loses its context when called from a DLL (?
  230. Compile with opengl 3.0 and mingw ???
  231. Using Multiple GL render contexts in an Win Apps
  232. OpenGL 3.0 with NVIDIA Card under Windows Vista
  233. VISTA: Display list for GL_TRIANGLES and edge flag
  234. VRAM load test
  235. broken window refresh in Vista
  236. Getting back reversed data with GL_RGBA?
  237. Help me run the first program. (i'm beginner)
  238. triangle strip with a LINE triangle display error
  239. Mesa 7.0 and OpenGL 2.0
  240. Portability issues in Windows XP SP 3
  241. Desktop vs OpenGL resolution
  242. Acceralated mode vs. generic (soft) mode question
  243. Issue loading files with OpenGL enabled.
  244. MSVC comes with OpenGl 1.1 headers. I want 1.4
  245. multisample pixelformat problem
  246. Exit the Program when i close the last Window.
  247. Texture Map Rotattion
  248. Border for texture map
  249. Delphi+OpenGL not working GL_MULTISAMPLE_ARB
  250. Linking libSOIL.a