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  1. Getting Started‏‎ (2,821,730 views)
  2. Main Page‏‎ (691,720 views)
  3. Code Resources‏‎ (650,585 views)
  4. Common Mistakes‏‎ (335,393 views)
  5. FAQ‏‎ (260,341 views)
  6. Tutorial: OpenGL 3.1 The First Triangle (C++/Win)‏‎ (248,520 views)
  7. Texture‏‎ (211,664 views)
  8. Framebuffer Object‏‎ (208,965 views)
  9. GLSL : common mistakes‏‎ (199,787 views)
  10. Sampler (GLSL)‏‎ (171,940 views)
  11. Vertex Specification‏‎ (171,763 views)
  12. Tutorials‏‎ (168,753 views)
  13. Creating an OpenGL Context (WGL)‏‎ (144,808 views)
  14. Tutorial1: Creating a Cross Platform OpenGL 3.2 Context in SDL (C / SDL)‏‎ (123,814 views)
  15. Calculating a Surface Normal‏‎ (117,926 views)
  16. Data Type (GLSL)‏‎ (114,840 views)
  17. Buffer Object‏‎ (114,793 views)
  18. Uniform (GLSL)‏‎ (114,346 views)
  19. Related toolkits and APIs‏‎ (113,866 views)
  20. Language bindings‏‎ (112,426 views)
  21. Programming OpenGL in Linux: GLX and Xlib‏‎ (108,971 views)
  22. Framebuffer Object Examples‏‎ (108,536 views)
  23. OpenGL Loading Library‏‎ (107,896 views)
  24. General OpenGL‏‎ (101,077 views)
  25. VBO - just examples‏‎ (94,017 views)
  26. Viewing and Transformations‏‎ (92,277 views)
  27. OpenGL Shading Language‏‎ (90,974 views)
  28. Transparency Sorting‏‎ (84,299 views)
  29. OpenGL Extension‏‎ (84,278 views)
  30. Image Format‏‎ (83,714 views)
  31. Tutorial2: VAOs, VBOs, Vertex and Fragment Shaders (C / SDL)‏‎ (80,773 views)
  32. Tutorial: OpenGL 3.0 Context Creation (GLX)‏‎ (79,485 views)
  33. Vertex Specification Best Practices‏‎ (76,768 views)
  34. Geometry Shader‏‎ (76,557 views)
  35. Uniform Buffer Object‏‎ (76,433 views)
  36. Getting started/XML Toolchain and Man Pages‏‎ (74,883 views)
  37. Texture Combiners‏‎ (73,966 views)
  38. GluLookAt code‏‎ (71,815 views)
  39. Type Qualifier (GLSL)‏‎ (68,353 views)
  40. Primitive‏‎ (64,701 views)
  41. Platform specifics: Linux‏‎ (63,464 views)
  42. Skeletal Animation‏‎ (62,145 views)
  43. Rendering Pipeline Overview‏‎ (61,482 views)
  44. Load OpenGL Functions‏‎ (60,279 views)
  45. Blending‏‎ (59,267 views)
  46. Shading languages‏‎ (58,801 views)
  47. History of OpenGL‏‎ (58,733 views)
  48. Multisampling‏‎ (57,801 views)
  49. Tutorial3: Rendering 3D Objects (C /SDL)‏‎ (53,013 views)
  50. Platform specifics: Windows‏‎ (52,943 views)

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