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- 02:28, 31 August 2013 Shader Subroutine/Introspection (hist) [5,750 bytes] Alfonse (Talk | contribs) (Query API for shader subroutines.)
- 18:21, 29 August 2013 Shader Subroutine/Layout Qualifier (hist) [2,379 bytes] Alfonse (Talk | contribs) (Layout qualifiers for shader subroutines.)
- 00:38, 24 August 2013 Portal:OpenGL Shading Language/Layout Qualifiers (hist) [654 bytes] Alfonse (Talk | contribs) (Layout qualifiers and their purpose.)
- 23:38, 20 August 2013 Example/Debug Output Log (hist) [1,090 bytes] Alfonse (Talk | contribs) (Moved from debug output page.)
- 07:06, 20 August 2013 Transform Feedback/In Shader Specification (hist) [5,808 bytes] Alfonse (Talk | contribs) (Separated feedback routing to a new page.)
- 14:20, 17 August 2013 Vertex Rendering/Rendering Failure (hist) [4,084 bytes] Alfonse (Talk | contribs) (Moving rendering failure causes to its own page.)
- 19:31, 15 August 2013 Uniform (GLSL)/Explicit Uniform Location (hist) [2,149 bytes] Alfonse (Talk | contribs) (Separate page for explicit uniform locations.)
- 00:59, 1 August 2013 Example/Dynamically Uniform Expression (hist) [1,581 bytes] Alfonse (Talk | contribs) (Dynamically uniform expressions examples)
- 19:03, 31 July 2013 Layout Qualifier (GLSL) (hist) [18,271 bytes] Alfonse (Talk | contribs) (Moving layout qualifiers to their own page, in preparation for a major reorganization and the large set of 4.4 stuff.)
- 16:32, 30 July 2013 Guide to the OpenGL Wiki (hist) [3,050 bytes] Alfonse (Talk | contribs) (Guide to reading the wiki. Maybe needs some fleshing out.)
- 12:33, 27 July 2013 Portal:Algorithms/Eye From Window (hist) [262 bytes] Alfonse (Talk | contribs) (Intro for eye from window algorithm.)
- 12:30, 27 July 2013 Portal:Algorithms/Object Trackball (hist) [124 bytes] Alfonse (Talk | contribs) (Intro for trackball object stuff.)
- 12:15, 27 July 2013 Portal:Algorithms/Calculate Surface Normal (hist) [259 bytes] Alfonse (Talk | contribs) (Summary for normal computation.)
- 12:14, 27 July 2013 Portal:Algorithms/Intro (hist) [83 bytes] Alfonse (Talk | contribs) (Simple intro page for algorithms.)
- 11:16, 27 July 2013 Portal:Algorithms (hist) [530 bytes] Alfonse (Talk | contribs) (Basic algorithm portal page.)
- 23:57, 25 July 2013 Compute Shader/Defined Inputs (hist) [1,473 bytes] Alfonse (Talk | contribs) (separate page for built-in inputs.)
- 23:50, 25 July 2013 Fragment Shader/Defined Uniforms (hist) [477 bytes] Alfonse (Talk | contribs) (fragment shader uniforms.)
- 23:44, 25 July 2013 Fragment Shader/Defined Outputs (hist) [2,750 bytes] Alfonse (Talk | contribs) (separate page for built-in outputs.)
- 23:41, 25 July 2013 Fragment Shader/Defined Inputs (hist) [4,870 bytes] Alfonse (Talk | contribs) (separate page for built-in inputs.)
- 23:29, 25 July 2013 Geometry Shader/Defined Outputs Layered (hist) [790 bytes] Alfonse (Talk | contribs) (separate page for built-in outputs.)
- 23:28, 25 July 2013 Geometry Shader/Defined Outputs (hist) [2,081 bytes] Alfonse (Talk | contribs) (separate page for built-in outputs.)
- 23:18, 25 July 2013 Geometry Shader/Defined Inputs Layered (hist) [791 bytes] Alfonse (Talk | contribs) (separate page for built-in inputs.)
- 23:15, 25 July 2013 Geometry Shader/Defined Inputs (hist) [839 bytes] Alfonse (Talk | contribs) (separate page for built-in inputs.)
- 17:08, 25 July 2013 Tessellation Evaluation Shader/Defined Outputs (hist) [1,424 bytes] Alfonse (Talk | contribs) (separate page for built-in outputs.)
- 17:02, 25 July 2013 Tessellation Evaluation Shader/Defined Inputs (hist) [2,547 bytes] Alfonse (Talk | contribs) (separate page for built-in inputs.)
- 16:33, 25 July 2013 Tessellation Control Shader/Defined Outputs (hist) [1,068 bytes] Alfonse (Talk | contribs) (separate page for built-in outputs.)
- 16:23, 25 July 2013 Tessellation Control Shader/Defined Inputs (hist) [1,079 bytes] Alfonse (Talk | contribs) (separate page for built-in inputs.)
- 01:35, 25 July 2013 Portal:OpenGL Shading Language/Compute Shader (hist) [705 bytes] Alfonse (Talk | contribs) (Compute shader summary.)
- 01:28, 25 July 2013 Portal:OpenGL Shading Language/Fragment Shader (hist) [1,093 bytes] Alfonse (Talk | contribs) (Fragment shader summary.)
- 01:16, 25 July 2013 Portal:OpenGL Shading Language/Geometry Shader (hist) [652 bytes] Alfonse (Talk | contribs) (Geometry shader summary)
- 23:40, 24 July 2013 Portal:OpenGL Shading Language/Tessellation Evaluation Shader (hist) [747 bytes] Alfonse (Talk | contribs) (TES summary.)
- 23:37, 24 July 2013 Portal:OpenGL Shading Language/Tessellation Control Shader (hist) [619 bytes] Alfonse (Talk | contribs) (TCS summary.)
- 23:33, 24 July 2013 Portal:OpenGL Shading Language/Vertex Shader (hist) [775 bytes] Alfonse (Talk | contribs) (Vertex shader summary.)
- 23:31, 24 July 2013 Portal:OpenGL Shading Language/Built-in GLSL Stuff (hist) [379 bytes] Alfonse (Talk | contribs) (Built-in variable summary.)
- 23:23, 24 July 2013 Vertex Shader/Defined Outputs (hist) [1,372 bytes] Alfonse (Talk | contribs) (Centralizing vertex shader outputs.)
- 23:15, 24 July 2013 Vertex Shader/Defined Inputs (hist) [821 bytes] Alfonse (Talk | contribs) (Page for built-in vertex shader inputs.)
- 23:04, 24 July 2013 Portal:OpenGL Shading Language/Interface Blocks (hist) [403 bytes] Alfonse (Talk | contribs) (Interface block summary)
- 22:26, 24 July 2013 Portal:OpenGL Shading Language/Type Qualifiers (hist) [951 bytes] Alfonse (Talk | contribs) (Type qualifier intro.)
- 22:08, 24 July 2013 Portal:OpenGL Shading Language/Intro (hist) [1,577 bytes] Alfonse (Talk | contribs) (Start on the GLSL Portal intro.)
- 21:55, 24 July 2013 Portal:OpenGL Shading Language/Opaque Types (hist) [677 bytes] Alfonse (Talk | contribs) (Basic opaque type definition.)
- 21:51, 24 July 2013 Portal:OpenGL Shading Language/Data Types (hist) [620 bytes] Alfonse (Talk | contribs) (Portal for GLSL data types.)
- 21:29, 24 July 2013 Portal:OpenGL Shading Language/Core Language (hist) [890 bytes] Alfonse (Talk | contribs) (Language intro.)
- 18:41, 24 July 2013 GLAPI/glClearTexSubImage (hist) [7,139 bytes] AlfonsesCategoryBot (Talk | contribs) (Bot: Adding better formatting.)
- 18:40, 24 July 2013 GLAPI/glClearTexImage (hist) [4,239 bytes] AlfonsesCategoryBot (Talk | contribs) (Bot: Adding better formatting.)
- 18:40, 24 July 2013 GLAPI/glBufferStorage (hist) [5,461 bytes] AlfonsesCategoryBot (Talk | contribs) (Bot: Adding better formatting.)
- 18:39, 24 July 2013 GLAPI/glBindVertexBuffers (hist) [3,806 bytes] AlfonsesCategoryBot (Talk | contribs) (Bot: Adding better formatting.)
- 18:39, 24 July 2013 GLAPI/glBindTextures (hist) [4,351 bytes] AlfonsesCategoryBot (Talk | contribs) (Bot: Adding better formatting.)
- 18:39, 24 July 2013 GLAPI/glBindSamplers (hist) [2,978 bytes] AlfonsesCategoryBot (Talk | contribs) (Bot: Adding better formatting.)
- 18:38, 24 July 2013 GLAPI/glBindImageTextures (hist) [4,744 bytes] AlfonsesCategoryBot (Talk | contribs) (Bot: Adding better formatting.)
- 18:38, 24 July 2013 GLAPI/glBindBuffersRange (hist) [4,097 bytes] AlfonsesCategoryBot (Talk | contribs) (Bot: Adding better formatting.)