Most linked-to pages
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- GLAPI/glGet (135 links)
- Vertex Specification (63 links)
- Buffer Object (59 links)
- Fragment Shader (58 links)
- Framebuffer Object (56 links)
- Texture (54 links)
- Vertex Shader (53 links)
- Vertex Rendering (52 links)
- Geometry Shader (51 links)
- Transform Feedback (49 links)
- GLAPI/glBindBuffer (47 links)
- User:Alfonse (45 links)
- GLAPI/glBindTexture (45 links)
- GLAPI/glActiveTexture (42 links)
- Primitive (40 links)
- GLAPI/glEnable (40 links)
- Tessellation (40 links)
- Vertex Post-Processing (39 links)
- Image Format (39 links)
- Rendering Pipeline Overview (39 links)
- GLAPI/glBindVertexArray (39 links)
- Blending (38 links)
- Core And Compatibility in Contexts (37 links)
- Vertex Processing (37 links)
- GLAPI/glLinkProgram (36 links)
- GLAPI/glTexImage2D (35 links)
- Shader (34 links)
- OpenGL Shading Language (34 links)
- OpenGLWiki:stub (33 links)
- Per-Sample Processing (32 links)
- Rasterization (32 links)
- Image Load Store (32 links)
- Depth Test (32 links)
- Stencil Test (31 links)
- GLAPI/glBindFramebuffer (31 links)
- Pixel Transfer (31 links)
- Write Mask (31 links)
- OpenGL Object (30 links)
- Sampler (GLSL) (30 links)
- Face Culling (30 links)
- GLAPI/glGetProgram (30 links)
- GLSL Object (30 links)
- GLAPI/glGetProgramResource (29 links)
- Scissor Test (29 links)
- Interface Block (GLSL) (29 links)
- Logical Operation (29 links)
- Shader Storage Buffer Object (28 links)
- Deprecation (28 links)
- Type Qualifier (GLSL) (28 links)
- GLAPI/glTexImage1D (28 links)