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  1. GLAPI/glGet‏‎ (139 links)
  2. Vertex Specification‏‎ (63 links)
  3. Buffer Object‏‎ (59 links)
  4. Fragment Shader‏‎ (58 links)
  5. Framebuffer Object‏‎ (56 links)
  6. Texture‏‎ (54 links)
  7. Vertex Shader‏‎ (53 links)
  8. Vertex Rendering‏‎ (52 links)
  9. Geometry Shader‏‎ (52 links)
  10. Transform Feedback‏‎ (49 links)
  11. GLAPI/glBindBuffer‏‎ (47 links)
  12. GLAPI/glBindTexture‏‎ (45 links)
  13. User:Alfonse‏‎ (45 links)
  14. GLAPI/glActiveTexture‏‎ (42 links)
  15. Primitive‏‎ (40 links)
  16. GLAPI/glEnable‏‎ (40 links)
  17. Tessellation‏‎ (40 links)
  18. Vertex Post-Processing‏‎ (39 links)
  19. Image Format‏‎ (39 links)
  20. GLAPI/glBindVertexArray‏‎ (39 links)
  21. Rendering Pipeline Overview‏‎ (39 links)
  22. Blending‏‎ (38 links)
  23. Core And Compatibility in Contexts‏‎ (37 links)
  24. Vertex Processing‏‎ (37 links)
  25. GLAPI/glLinkProgram‏‎ (36 links)
  26. GLAPI/glTexImage2D‏‎ (35 links)
  27. OpenGL Shading Language‏‎ (34 links)
  28. Shader‏‎ (34 links)
  29. OpenGLWiki:stub‏‎ (33 links)
  30. Per-Sample Processing‏‎ (32 links)
  31. Rasterization‏‎ (32 links)
  32. Image Load Store‏‎ (32 links)
  33. Depth Test‏‎ (32 links)
  34. Stencil Test‏‎ (31 links)
  35. GLAPI/glBindFramebuffer‏‎ (31 links)
  36. Pixel Transfer‏‎ (31 links)
  37. Write Mask‏‎ (31 links)
  38. OpenGL Object‏‎ (30 links)
  39. Sampler (GLSL)‏‎ (30 links)
  40. Face Culling‏‎ (30 links)
  41. GLAPI/glGetProgram‏‎ (30 links)
  42. GLSL Object‏‎ (30 links)
  43. GLAPI/glGetProgramResource‏‎ (29 links)
  44. Scissor Test‏‎ (29 links)
  45. Interface Block (GLSL)‏‎ (29 links)
  46. Logical Operation‏‎ (29 links)
  47. Type Qualifier (GLSL)‏‎ (28 links)
  48. Shader Storage Buffer Object‏‎ (28 links)
  49. Deprecation‏‎ (28 links)
  50. GLAPI/glTexImage1D‏‎ (28 links)

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